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-rw-r--r--src/server/game/Spells/Spell.cpp57
1 files changed, 27 insertions, 30 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 867753ecfb6..8686c53b156 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -16,47 +16,44 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "Spell.h"
+#include "Battlefield.h"
+#include "BattlefieldMgr.h"
+#include "Battleground.h"
+#include "CellImpl.h"
+#include "CombatLogPackets.h"
#include "Common.h"
+#include "ConditionMgr.h"
+#include "DB2Stores.h"
#include "DatabaseEnv.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "GridNotifiers.h"
+#include "DisableMgr.h"
+#include "DynamicObject.h"
#include "GridNotifiersImpl.h"
-#include "Opcodes.h"
+#include "Guild.h"
+#include "InstanceScript.h"
+#include "Item.h"
#include "Log.h"
-#include "World.h"
+#include "LootMgr.h"
+#include "ObjectAccessor.h"
#include "ObjectMgr.h"
-#include "SpellMgr.h"
-#include "Player.h"
+#include "PathGenerator.h"
#include "Pet.h"
-#include "Unit.h"
-#include "Spell.h"
-#include "DynamicObject.h"
-#include "Guild.h"
-#include "UpdateData.h"
-#include "ObjectAccessor.h"
-#include "CellImpl.h"
+#include "Player.h"
+#include "ScriptMgr.h"
#include "SharedDefines.h"
-#include "LootMgr.h"
-#include "VMapFactory.h"
-#include "Battleground.h"
-#include "Util.h"
-#include "TemporarySummon.h"
-#include "Vehicle.h"
#include "SpellAuraEffects.h"
-#include "ScriptMgr.h"
-#include "ConditionMgr.h"
-#include "DisableMgr.h"
-#include "SpellScript.h"
-#include "InstanceScript.h"
+#include "SpellHistory.h"
#include "SpellInfo.h"
-#include "DB2Stores.h"
-#include "Battlefield.h"
-#include "BattlefieldMgr.h"
+#include "SpellMgr.h"
#include "SpellPackets.h"
-#include "CombatLogPackets.h"
-#include "SpellHistory.h"
+#include "SpellScript.h"
+#include "TemporarySummon.h"
#include "TradeData.h"
+#include "Util.h"
+#include "VMapFactory.h"
+#include "Vehicle.h"
+#include "World.h"
+#include "WorldSession.h"
extern pEffect SpellEffects[TOTAL_SPELL_EFFECTS];