diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 57 |
1 files changed, 27 insertions, 30 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 867753ecfb6..8686c53b156 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -16,47 +16,44 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "Spell.h" +#include "Battlefield.h" +#include "BattlefieldMgr.h" +#include "Battleground.h" +#include "CellImpl.h" +#include "CombatLogPackets.h" #include "Common.h" +#include "ConditionMgr.h" +#include "DB2Stores.h" #include "DatabaseEnv.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "GridNotifiers.h" +#include "DisableMgr.h" +#include "DynamicObject.h" #include "GridNotifiersImpl.h" -#include "Opcodes.h" +#include "Guild.h" +#include "InstanceScript.h" +#include "Item.h" #include "Log.h" -#include "World.h" +#include "LootMgr.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" -#include "SpellMgr.h" -#include "Player.h" +#include "PathGenerator.h" #include "Pet.h" -#include "Unit.h" -#include "Spell.h" -#include "DynamicObject.h" -#include "Guild.h" -#include "UpdateData.h" -#include "ObjectAccessor.h" -#include "CellImpl.h" +#include "Player.h" +#include "ScriptMgr.h" #include "SharedDefines.h" -#include "LootMgr.h" -#include "VMapFactory.h" -#include "Battleground.h" -#include "Util.h" -#include "TemporarySummon.h" -#include "Vehicle.h" #include "SpellAuraEffects.h" -#include "ScriptMgr.h" -#include "ConditionMgr.h" -#include "DisableMgr.h" -#include "SpellScript.h" -#include "InstanceScript.h" +#include "SpellHistory.h" #include "SpellInfo.h" -#include "DB2Stores.h" -#include "Battlefield.h" -#include "BattlefieldMgr.h" +#include "SpellMgr.h" #include "SpellPackets.h" -#include "CombatLogPackets.h" -#include "SpellHistory.h" +#include "SpellScript.h" +#include "TemporarySummon.h" #include "TradeData.h" +#include "Util.h" +#include "VMapFactory.h" +#include "Vehicle.h" +#include "World.h" +#include "WorldSession.h" extern pEffect SpellEffects[TOTAL_SPELL_EFFECTS]; |