diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 104 |
1 files changed, 21 insertions, 83 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 28b089f91cd..7c4cc47b886 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1288,18 +1288,6 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge maxSize = m_caster->HasAura(62970) ? 6 : 5; // Glyph of Wild Growth power = POWER_HEALTH; } - else if (m_spellInfo->SpellFamilyFlags[2] == 0x0100) // Starfall - { - // Remove targets not in LoS or in stealth - for (std::list<Unit*>::iterator itr = unitTargets.begin(); itr != unitTargets.end();) - { - if ((*itr)->HasStealthAura() || (*itr)->HasInvisibilityAura() || !(*itr)->IsWithinLOSInMap(m_caster)) - itr = unitTargets.erase(itr); - else - ++itr; - } - break; - } else break; @@ -1340,6 +1328,11 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge } } + // todo: move to scripts, but we must call it before resize list by MaxAffectedTargets + // Intimidating Shout + if (m_spellInfo->Id == 5246 && effIndex != EFFECT_0) + unitTargets.remove(m_targets.GetUnitTarget()); + // Other special target selection goes here if (uint32 maxTargets = m_spellValue->MaxAffectedTargets) { @@ -1348,8 +1341,6 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge if ((*j)->IsAffectedOnSpell(m_spellInfo)) maxTargets += (*j)->GetAmount(); - if (m_spellInfo->Id == 5246) //Intimidating Shout - unitTargets.remove(m_targets.GetUnitTarget()); Trinity::Containers::RandomResizeList(unitTargets, maxTargets); } @@ -2477,12 +2468,6 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) caster->DealSpellDamage(&damageInfo, true); - // Haunt - if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->SpellFamilyFlags[1] & 0x40000 && m_spellAura && m_spellAura->GetEffect(1)) - { - AuraEffect* aurEff = m_spellAura->GetEffect(1); - aurEff->SetAmount(CalculatePctU(aurEff->GetAmount(), damageInfo.damage)); - } m_damage = damageInfo.damage; } // Passive spell hits/misses or active spells only misses (only triggers) @@ -4825,19 +4810,9 @@ SpellCastResult Spell::CheckCast(bool strict) if (!(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && VMAP::VMapFactory::checkSpellForLoS(m_spellInfo->Id) && !m_caster->IsWithinLOSInMap(target)) return SPELL_FAILED_LINE_OF_SIGHT; } - else - { - if (m_caster->GetTypeId() == TYPEID_PLAYER) // Target - is player caster - { - // Lay on Hands - cannot be self-cast on paladin with Forbearance or after using Avenging Wrath - if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && m_spellInfo->SpellFamilyFlags[0] & 0x0008000) - if (target->HasAura(61988)) // Immunity shield marker - return SPELL_FAILED_TARGET_AURASTATE; - } - } } - //Check for line of sight for spells with dest + // Check for line of sight for spells with dest if (m_targets.HasDst()) { float x, y, z; @@ -4936,7 +4911,8 @@ SpellCastResult Spell::CheckCast(bool strict) bool hasDispellableAura = false; bool hasNonDispelEffect = false; - for (int i = 0; i < MAX_SPELL_EFFECTS; i++) + uint32 dispelMask = 0; + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DISPEL) { if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->AttributesEx & SPELL_ATTR1_MELEE_COMBAT_START) @@ -4944,17 +4920,8 @@ SpellCastResult Spell::CheckCast(bool strict) hasDispellableAura = true; break; } - if (Unit* target = m_targets.GetUnitTarget()) - { - DispelChargesList dispelList; - uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue)); - target->GetDispellableAuraList(m_caster, dispelMask, dispelList); - if (!dispelList.empty()) - { - hasDispellableAura = true; - break; - } - } + + dispelMask |= SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue)); } else if (m_spellInfo->Effects[i].IsEffect()) { @@ -4962,10 +4929,18 @@ SpellCastResult Spell::CheckCast(bool strict) break; } - if (!hasNonDispelEffect && !hasDispellableAura && m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL) && !IsTriggered()) - return SPELL_FAILED_NOTHING_TO_DISPEL; + if (!hasNonDispelEffect && !hasDispellableAura && dispelMask && !IsTriggered()) + { + if (Unit* target = m_targets.GetUnitTarget()) + { + DispelChargesList dispelList; + target->GetDispellableAuraList(m_caster, dispelMask, dispelList); + if (dispelList.empty()) + return SPELL_FAILED_NOTHING_TO_DISPEL; + } + } - for (int i = 0; i < MAX_SPELL_EFFECTS; i++) + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { // for effects of spells that have only one target switch (m_spellInfo->Effects[i].Effect) @@ -4977,25 +4952,6 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_caster->IsInWater()) return SPELL_FAILED_ONLY_ABOVEWATER; } - else if (m_spellInfo->SpellIconID == 156) // Holy Shock - { - // spell different for friends and enemies - // hurt version required facing - if (m_targets.GetUnitTarget() && !m_caster->IsFriendlyTo(m_targets.GetUnitTarget()) && !m_caster->HasInArc(static_cast<float>(M_PI), m_targets.GetUnitTarget())) - return SPELL_FAILED_UNIT_NOT_INFRONT; - } - else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] == 0x2000) // Death Coil (DeathKnight) - { - Unit* target = m_targets.GetUnitTarget(); - if (!target || (target->IsFriendlyTo(m_caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)) - return SPELL_FAILED_BAD_TARGETS; - } - else if (m_spellInfo->Id == 19938) // Awaken Peon - { - Unit* unit = m_targets.GetUnitTarget(); - if (!unit || !unit->HasAura(17743)) - return SPELL_FAILED_BAD_TARGETS; - } else if (m_spellInfo->Id == 52264) // Deliver Stolen Horse { if (!m_caster->FindNearestCreature(28653, 5)) @@ -5329,10 +5285,6 @@ SpellCastResult Spell::CheckCast(bool strict) } case SPELL_EFFECT_LEAP_BACK: { - // Spell 781 (Disengage) requires player to be in combat - if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->Id == 781 && !m_caster->isInCombat()) - return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - if (m_caster->HasUnitState(UNIT_STATE_ROOT)) { if (m_caster->GetTypeId() == TYPEID_PLAYER) @@ -5363,14 +5315,6 @@ SpellCastResult Spell::CheckCast(bool strict) //custom check switch (m_spellInfo->Id) { - // Tag Murloc - case 30877: - { - Unit* target = m_targets.GetUnitTarget(); - if (!target || target->GetEntry() != 17326) - return SPELL_FAILED_BAD_TARGETS; - break; - } case 61336: if (m_caster->GetTypeId() != TYPEID_PLAYER || !m_caster->ToPlayer()->IsInFeralForm()) return SPELL_FAILED_ONLY_SHAPESHIFT; @@ -7173,12 +7117,6 @@ void Spell::PrepareTriggersExecutedOnHit() // todo: move this to scripts switch (m_spellInfo->SpellFamilyName) { - case SPELLFAMILY_GENERIC: - { - if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages - m_preCastSpell = 11196; // Recently Bandaged - break; - } case SPELLFAMILY_MAGE: { // Permafrost |