diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ff2c0128e07..6e5fc130645 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3538,7 +3538,7 @@ SpellCastResult Spell::prepare(SpellCastTargets const& targets, AuraEffect const { // stealth must be removed at cast starting (at show channel bar) // skip triggered spell (item equip spell casting and other not explicit character casts/item uses) - if (!(_triggeredCastFlags & TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_AN_ACTION)) + if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_AN_ACTION)) unitCaster->RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags::Action, m_spellInfo); // Do not register as current spell when requested to ignore cast in progress @@ -3917,7 +3917,7 @@ void Spell::_cast(bool skipCheck) if (!(hitMask & PROC_HIT_CRITICAL)) hitMask |= PROC_HIT_NORMAL; - if (!(_triggeredCastFlags & TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_AN_ACTION)) + if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_AN_ACTION)) m_originalCaster->RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags::ActionDelayed, m_spellInfo); if (!m_spellInfo->HasAttribute(SPELL_ATTR3_SUPPRESS_CASTER_PROCS)) |