diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 46f1413c311..be184525599 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3748,51 +3748,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) } break; } - case SPELLFAMILY_DEATHKNIGHT: - { - // Pestilence - if (m_spellInfo->SpellFamilyFlags[1]&0x10000) - { - // Get diseases on target of spell - if (m_targets.GetUnitTarget() && // Glyph of Disease - cast on unit target too to refresh aura - (m_targets.GetUnitTarget() != unitTarget || m_caster->HasAura(63334))) - { - // And spread them on target - // Blood Plague - if (m_targets.GetUnitTarget()->HasAura(55078)) - { - AuraEffect* aurEffOld = m_targets.GetUnitTarget()->GetAura(55078)->GetEffect(0); - float donePct = aurEffOld->GetDonePct(); - float critChance = aurEffOld->GetCritChance(); - - m_caster->CastSpell(unitTarget, 55078, true); - - if (unitTarget->HasAura(55078)) - if (AuraEffect* aurEffNew = unitTarget->GetAura(55078)->GetEffect(0)) - { - aurEffNew->SetCritChance(critChance); // Blood Plague can crit if caster has T9. - aurEffNew->SetDonePct(donePct); - aurEffNew->SetDamage(m_caster->SpellDamageBonusDone(unitTarget, aurEffNew->GetSpellInfo(), std::max(aurEffNew->GetAmount(), 0), DOT) * donePct); - } - } - // Frost Fever - if (m_targets.GetUnitTarget()->HasAura(55095)) - { - float donePct = m_targets.GetUnitTarget()->GetAura(55095)->GetEffect(0)->GetDonePct(); - - m_caster->CastSpell(unitTarget, 55095, true); - - if (unitTarget->HasAura(55095)) - if (AuraEffect* aurEffNew = unitTarget->GetAura(55095)->GetEffect(0)) - { - aurEffNew->SetDonePct(donePct); - aurEffNew->SetDamage(m_caster->SpellDamageBonusDone(unitTarget, aurEffNew->GetSpellInfo(), std::max(aurEffNew->GetAmount(), 0), DOT) * donePct); - } - } - } - } - break; - } } // normal DB scripted effect |