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path: root/src/server/game/Spells/SpellEffects.cpp
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Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index c6659ea56cd..6a77c858e89 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1442,11 +1442,11 @@ void Spell::EffectEnergize()
{
case 24571: // Blood Fury
// Instantly increases your rage by ${(300-10*$max(0,$PL-60))/10}.
- damage -= 10 * std::max(0, std::min(30, unitCaster->getLevel() - 60));
+ damage -= 10 * std::max(0, std::min(30, unitCaster->GetLevel() - 60));
break;
case 24532: // Burst of Energy
// Instantly increases your energy by ${60-4*$max(0,$min(15,$PL-60))}.
- damage -= 4 * std::max(0, std::min(15, unitCaster->getLevel() - 60));
+ damage -= 4 * std::max(0, std::min(15, unitCaster->GetLevel() - 60));
break;
case 67490: // Runic Mana Injector (mana gain increased by 25% for engineers - 3.2.0 patch change)
{
@@ -2276,7 +2276,7 @@ void Spell::EffectLearnSkill()
return;
uint32 skillid = effectInfo->MiscValue;
- SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, unitTarget->getRace(), unitTarget->getClass());
+ SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, unitTarget->GetRace(), unitTarget->GetClass());
if (!rcEntry)
return;
@@ -2538,7 +2538,7 @@ void Spell::EffectTameCreature()
if (creatureTarget->IsPet())
return;
- if (unitCaster->getClass() != CLASS_HUNTER)
+ if (unitCaster->GetClass() != CLASS_HUNTER)
return;
// cast finish successfully
@@ -3213,7 +3213,7 @@ void Spell::EffectDuel()
PhasingHandler::InheritPhaseShift(go, caster);
go->SetFaction(caster->GetFaction());
- go->SetLevel(caster->getLevel() + 1);
+ go->SetLevel(caster->GetLevel() + 1);
int32 duration = m_spellInfo->CalcDuration(caster);
go->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
go->SetSpellId(m_spellInfo->Id);
@@ -3474,7 +3474,7 @@ void Spell::EffectFeedPet()
ExecuteLogEffectDestroyItem(SpellEffectName(effectInfo->Effect), foodItem->GetEntry());
int32 pct;
- int32 levelDiff = int32(pet->getLevel()) - int32(foodItem->GetTemplate()->GetBaseItemLevel());
+ int32 levelDiff = int32(pet->GetLevel()) - int32(foodItem->GetTemplate()->GetBaseItemLevel());
if (levelDiff >= 30)
return;
else if (levelDiff >= 20)
@@ -3549,7 +3549,7 @@ void Spell::EffectSummonObject()
PhasingHandler::InheritPhaseShift(go, m_caster);
go->SetFaction(unitCaster->GetFaction());
- go->SetLevel(unitCaster->getLevel());
+ go->SetLevel(unitCaster->GetLevel());
int32 duration = m_spellInfo->CalcDuration(m_caster);
go->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0);
go->SetSpellId(m_spellInfo->Id);
@@ -4667,7 +4667,7 @@ void Spell::EffectCreateTamedPet()
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
- if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || !unitTarget->GetPetGUID().IsEmpty() || unitTarget->getClass() != CLASS_HUNTER)
+ if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || !unitTarget->GetPetGUID().IsEmpty() || unitTarget->GetClass() != CLASS_HUNTER)
return;
uint32 creatureEntry = effectInfo->MiscValue;
@@ -4772,7 +4772,7 @@ void Spell::SummonGuardian(SpellEffectInfo const* effect, uint32 entry, SummonPr
unitCaster = unitCaster->ToTotem()->GetOwner();
// in another case summon new
- uint8 level = unitCaster->getLevel();
+ uint8 level = unitCaster->GetLevel();
// level of pet summoned using engineering item based at engineering skill level
if (m_CastItem && unitCaster->GetTypeId() == TYPEID_PLAYER)