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Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp56
1 files changed, 40 insertions, 16 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index d3566c24a48..06493dd070a 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -467,7 +467,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
if (aura)
{
uint32 pdamage = uint32(std::max(aura->GetAmount(), 0));
- pdamage = m_caster->SpellDamageBonus(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount());
+ pdamage = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount());
+ pdamage = unitTarget->SpellDamageBonusTaken(aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount());
uint32 pct_dir = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 1));
uint8 baseTotalTicks = uint8(m_caster->CalcSpellDuration(aura->GetSpellInfo()) / aura->GetSpellInfo()->Effects[EFFECT_0].Amplitude);
damage += int32(CalculatePctU(pdamage * baseTotalTicks, pct_dir));
@@ -505,7 +506,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
// Shadow Word: Death - deals damage equal to damage done to caster
if (m_spellInfo->SpellFamilyFlags[1] & 0x2)
{
- int32 back_damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ int32 back_damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ back_damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, (uint32)back_damage, SPELL_DIRECT_DAMAGE);
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 2874, 0))
AddPctN(back_damage, -aurEff->GetAmount());
@@ -712,7 +714,10 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
}
if (m_originalCaster && damage > 0 && apply_direct_bonus)
- damage = m_originalCaster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ {
+ damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE);
+ }
m_damage += damage;
}
@@ -1391,7 +1396,8 @@ void Spell::EffectPowerDrain(SpellEffIndex effIndex)
return;
// add spell damage bonus
- damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
int32 power = damage;
@@ -1554,7 +1560,10 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
int32 tickheal = targetAura->GetAmount();
if (Unit* auraCaster = targetAura->GetCaster())
- tickheal = auraCaster->SpellHealingBonus(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT);
+ {
+ tickheal = auraCaster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT);
+ tickheal = unitTarget->SpellHealingBonusTaken(targetAura->GetSpellInfo(), tickheal, DOT);
+ }
//int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1;
//It is said that talent bonus should not be included
@@ -1578,7 +1587,8 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
// Glyph of Nourish
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
{
- addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth = unitTarget->SpellHealingBonusTaken(m_spellInfo, addhealth, HEAL);
if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0))
{
@@ -1592,9 +1602,11 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
}
// Death Pact - return pct of max health to caster
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000)
- addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL);
else
- addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
+ addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
+
+ addhealth = unitTarget->SpellHealingBonusTaken(m_spellInfo, addhealth, HEAL);
// Remove Grievious bite if fully healed
if (unitTarget->HasAura(48920) && (unitTarget->GetHealth() + addhealth >= unitTarget->GetMaxHealth()))
@@ -1620,7 +1632,10 @@ void Spell::EffectHealPct(SpellEffIndex /*effIndex*/)
if (m_spellInfo->Id == 59754 && unitTarget == m_caster)
return;
- m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL);
+ uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL);
+ heal = unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL);
+
+ m_healing += heal;
}
void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/)
@@ -1635,7 +1650,9 @@ void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/)
if (!m_originalCaster)
return;
- m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, uint32(damage), HEAL);
+ uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL);
+
+ m_healing += unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL);;
}
void Spell::EffectHealthLeech(SpellEffIndex effIndex)
@@ -1646,7 +1663,8 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex)
if (!unitTarget || !unitTarget->isAlive() || damage < 0)
return;
- damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = unitTarget->SpellDamageBonusTaken(m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage);
@@ -1658,7 +1676,9 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex)
if (m_caster->isAlive())
{
- healthGain = m_caster->SpellHealingBonus(m_caster, m_spellInfo, healthGain, HEAL);
+ healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL);
+ healthGain = m_caster->SpellHealingBonusTaken(m_spellInfo, healthGain, HEAL);
+
m_caster->HealBySpell(m_caster, m_spellInfo, uint32(healthGain));
}
}
@@ -3352,7 +3372,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
if (m_spellInfo->Id == 20467)
{
spell_bonus += int32(0.08f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
- spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()));
+ spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()));
}
break;
}
@@ -3521,8 +3541,9 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
uint32 eff_damage(std::max(weaponDamage, 0));
// Add melee damage bonuses (also check for negative)
- m_caster->MeleeDamageBonus(unitTarget, &eff_damage, m_attackType, m_spellInfo);
- m_damage += eff_damage;
+ uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo);
+
+ m_damage += unitTarget->MeleeDamageBonusTaken(damage, m_attackType, m_spellInfo);
}
void Spell::EffectThreat(SpellEffIndex /*effIndex*/)
@@ -3565,7 +3586,10 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/)
addhealth = unitTarget->GetMaxHealth() - unitTarget->GetHealth();
if (m_originalCaster)
- m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
+ {
+ uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
+ m_healing += unitTarget->SpellHealingBonusTaken(m_spellInfo, heal, HEAL);
+ }
}
void Spell::EffectInterruptCast(SpellEffIndex effIndex)