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path: root/src/server/game/Spells/SpellEffects.cpp
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Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index ed6ffb4dd51..6c14c46348b 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -712,7 +712,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage += int32(dmg_min);
else
damage += irand(int32(dmg_min), int32(dmg_max));
- damage += m_caster->ToPlayer()->GetAmmoDPS()*item->GetProto()->Delay*0.001f;
+ damage += int32(m_caster->ToPlayer()->GetAmmoDPS()*item->GetProto()->Delay*0.001f);
}
}
}
@@ -737,14 +737,14 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
else if (m_spellInfo->Id == 20187)
{
float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
- float sp = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
+ float sp = (float)m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
damage += int32(0.2f*ap + 0.32f*sp);
}
// Judgement of Wisdom, Light, Justice
else if (m_spellInfo->Id == 54158)
{
float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
- float sp = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
+ float sp = (float)m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
damage += int32(0.14f*ap + 0.22f*sp);
}
break;
@@ -1281,7 +1281,7 @@ void Spell::EffectDummy(uint32 i)
if (!unitTarget && unitTarget->GetEntry() != 26452 && ((unitTarget->GetHealth() / unitTarget->GetMaxHealth()) * 100.0f) > 95.0f)
return;
- m_caster->DealDamage(unitTarget, unitTarget->GetMaxHealth()*0.93f);
+ m_caster->DealDamage(unitTarget, uint32(unitTarget->GetMaxHealth()*0.93f));
return;
}
case 49357: // Brewfest Mount Transformation
@@ -1556,8 +1556,8 @@ void Spell::EffectDummy(uint32 i)
case 27222:
case 57946: spFactor = 0.5f; break;
}
- int32 damage = m_spellInfo->EffectBasePoints[0] + (6.3875 * m_spellInfo->baseLevel);
- int32 mana = damage + (m_caster->ToPlayer()->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * spFactor);
+ int32 damage = int32(m_spellInfo->EffectBasePoints[0] + (6.3875 * m_spellInfo->baseLevel));
+ int32 mana = int32(damage + (m_caster->ToPlayer()->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * spFactor));
if (unitTarget && (int32(unitTarget->GetHealth()) > damage))
{
@@ -1693,10 +1693,10 @@ void Spell::EffectDummy(uint32 i)
if (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_DK_DEATH_STRIKE)
{
uint32 count = unitTarget->GetDiseasesByCaster(m_caster->GetGUID());
- int32 bp = count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[0] / 100;
+ int32 bp = int32(count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[0] / 100);
// Improved Death Strike
if (AuraEffect const * aurEff = m_caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2751, 0))
- bp = bp * (m_caster->CalculateSpellDamage(m_caster, aurEff->GetSpellProto(), 2) + 100.0f) / 100.0f;
+ bp = int32(bp * (m_caster->CalculateSpellDamage(m_caster, aurEff->GetSpellProto(), 2) + 100.0f) / 100.0f);
m_caster->CastCustomSpell(m_caster, 45470, &bp, NULL, NULL, false);
return;
}
@@ -1705,7 +1705,7 @@ void Spell::EffectDummy(uint32 i)
{
if (m_caster->IsFriendlyTo(unitTarget))
{
- int32 bp = damage * 1.5f;
+ int32 bp = int32(damage * 1.5f);
m_caster->CastCustomSpell(unitTarget, 47633, &bp, NULL, NULL, true);
}
else
@@ -2564,7 +2564,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
if (AuraEffect * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID))
{
- addhealth *= 1.25f;
+ addhealth = int32(addhealth * 1.25f);
// consume aura
unitTarget->RemoveAura(aurEff->GetBase());
}
@@ -2598,7 +2598,7 @@ void Spell::EffectHealPct(uint32 /*i*/)
if (m_spellInfo->Id == 59754 && unitTarget == m_caster)
return;
- uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, unitTarget->GetMaxHealth() * damage / 100.0f, HEAL);
+ uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, uint32(unitTarget->GetMaxHealth() * damage / 100.0f), HEAL);
//if (Player *modOwner = m_caster->GetSpellModOwner())
// modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, addhealth, this);
@@ -3665,7 +3665,7 @@ void Spell::EffectTeleUnitsFaceCaster(uint32 i)
if (unitTarget->isInFlight())
return;
- float dis = m_caster->GetSpellRadiusForTarget(unitTarget, sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
+ float dis = (float)m_caster->GetSpellRadiusForTarget(unitTarget, sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
float fx,fy,fz;
m_caster->GetClosePoint(fx,fy,fz,unitTarget->GetObjectSize(),dis);
@@ -4137,7 +4137,7 @@ void Spell::EffectTaunt(uint32 /*i*/)
if (m_spellInfo->Id == 62124)
{
- int32 damageDone = 1 + m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f;
+ int32 damageDone = int32(1 + m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f);
m_caster->DealDamage(unitTarget, damageDone, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_HOLY, m_spellInfo, false);
m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damageDone, SPELL_SCHOOL_MASK_HOLY, 0, 0, false, false, false);
}
@@ -4776,7 +4776,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 54426:
if (unitTarget)
{
- int32 damage = (int32)unitTarget->GetHealth() - (int32)unitTarget->GetMaxHealth() * 0.05f;
+ int32 damage = int32((int32)unitTarget->GetHealth() - (int32)unitTarget->GetMaxHealth() * 0.05f);
if (damage > 0)
m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget);
}
@@ -6175,7 +6175,7 @@ void Spell::EffectAddExtraAttacks(uint32 /*i*/)
// attack prevented
// fixme, some attacks may not target current victim, this is right now not handled
- if (!victim || !unitTarget->IsWithinMeleeRange(victim) || !unitTarget->HasInArc(2*M_PI/3, victim))
+ if (!victim || !unitTarget->IsWithinMeleeRange(victim) || !unitTarget->HasInArc(static_cast<float>(2*M_PI/3), victim))
return;
// Only for proc/log informations
@@ -6228,7 +6228,7 @@ void Spell::EffectReputation(uint32 i)
if (RepRewardRate const * repData = sObjectMgr.GetRepRewardRate(faction_id))
{
- rep_change = (float)rep_change * repData->spell_rate;
+ rep_change = int32((float)rep_change * repData->spell_rate);
}
_player->GetReputationMgr().ModifyReputation(factionEntry, rep_change);
@@ -6468,8 +6468,8 @@ void Spell::EffectPullTowards(uint32 i)
if (!unitTarget)
return;
- float speedZ = m_spellInfo->EffectBasePoints[i]/10;
- float speedXY = m_spellInfo->EffectMiscValue[i]/10;
+ float speedZ = (float)(m_spellInfo->EffectBasePoints[i]/10);
+ float speedXY = (float)(m_spellInfo->EffectMiscValue[i]/10);
Position pos;
if (m_spellInfo->Effect[i] == SPELL_EFFECT_PULL_TOWARDS_DEST)
{
@@ -6652,7 +6652,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
//GO is always friendly to it's creator, get range for friends
float min_dis = GetSpellMinRangeForFriend(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex));
float max_dis = GetSpellMaxRangeForFriend(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex));
- float dis = rand_norm() * (max_dis - min_dis) + min_dis;
+ float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis;
m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis);
}
@@ -7195,7 +7195,7 @@ void Spell::GetSummonPosition(uint32 i, Position &pos, float radius, uint32 coun
{
case TARGET_MINION:
case TARGET_DEST_CASTER_RANDOM:
- m_caster->GetNearPosition(pos, radius * rand_norm(), rand_norm()*2*M_PI);
+ m_caster->GetNearPosition(pos, radius * (float)rand_norm(), (float)rand_norm()*static_cast<float>(2*M_PI));
break;
case TARGET_DEST_DEST_RANDOM:
case TARGET_DEST_TARGET_RANDOM: