diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 2b6649bcd3f..51fd904caa4 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2038,7 +2038,7 @@ void Spell::EffectSummonType() uint32 faction = properties->Faction; if (properties->GetFlags().HasFlag(SummonPropertiesFlags::UseSummonerFaction)) // TODO: Determine priority between faction and flag - if (Unit* summoner = summon->GetSummoner()) + if (WorldObject const* summoner = summon->GetSummoner()) faction = summoner->GetFaction(); if (faction) |