diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 32decae2b14..7b14f218adb 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1559,7 +1559,7 @@ void Spell::EffectPersistentAA(SpellEffIndex effIndex) if (!caster->IsInWorld()) return; DynamicObject* dynObj = new DynamicObject(false); - if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HIGHGUID_DYNAMICOBJECT>()->Generate(), caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) + if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HighGuid::DynamicObject>()->Generate(), caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) { delete dynObj; return; @@ -2391,7 +2391,7 @@ void Spell::EffectAddFarsight(SpellEffIndex effIndex) return; DynamicObject* dynObj = new DynamicObject(true); - if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HIGHGUID_DYNAMICOBJECT>()->Generate(), m_caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) + if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HighGuid::DynamicObject>()->Generate(), m_caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) { delete dynObj; return; @@ -3205,7 +3205,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) Map* map = target->GetMap(); - if (!pGameObj->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), gameobject_id, map, + if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), gameobject_id, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; @@ -3233,7 +3233,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), linkedEntry, map, + if (linkedGO->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), linkedEntry, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { for (auto phase : m_caster->GetPhases()) @@ -3859,7 +3859,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex) uint32 gameobject_id = m_spellInfo->Effects[effIndex].MiscValue; Map* map = m_caster->GetMap(); - if (!pGameObj->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), gameobject_id, + if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), gameobject_id, map, 0, m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2, m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2, @@ -4222,7 +4222,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); Map* map = m_caster->GetMap(); - if (!go->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), go_id, map, + if (!go->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), go_id, map, 0, x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete go; @@ -4855,7 +4855,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) GameObject* pGameObj = new GameObject; - if (!pGameObj->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), name_id, cMap, + if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), name_id, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; @@ -4924,7 +4924,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(sObjectMgr->GetGenerator<HIGHGUID_GAMEOBJECT>()->Generate(), linkedEntry, cMap, + if (linkedGO->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), linkedEntry, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { for (auto phase : m_caster->GetPhases()) @@ -5757,6 +5757,6 @@ void Spell::EffectCreateAreaTrigger(SpellEffIndex effIndex) uint32 triggerEntry = GetSpellInfo()->Effects[effIndex].MiscValue; AreaTrigger * areaTrigger = new AreaTrigger; - if (!areaTrigger->CreateAreaTrigger(sObjectMgr->GetGenerator<HIGHGUID_AREATRIGGER>()->Generate(), triggerEntry, GetCaster(), GetSpellInfo(), pos)) + if (!areaTrigger->CreateAreaTrigger(sObjectMgr->GetGenerator<HighGuid::AreaTrigger>()->Generate(), triggerEntry, GetCaster(), GetSpellInfo(), pos)) delete areaTrigger; } |