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Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index e580a3d0f2d..db314393004 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -235,7 +235,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
void Spell::EffectNULL(SpellEffIndex /*effIndex*/)
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "WORLD: Spell Effect DUMMY");
+ TC_LOG_DEBUG("spells", "WORLD: Spell Effect DUMMY");
}
void Spell::EffectUnused(SpellEffIndex /*effIndex*/)
@@ -767,7 +767,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id);
+ TC_LOG_ERROR("spells", "EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id);
return;
}
@@ -785,7 +785,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
}
// normal DB scripted effect
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectDummy(%u)", m_spellInfo->Id, effIndex);
+ TC_LOG_DEBUG("spells", "Spell ScriptStart spellid %u in EffectDummy(%u)", m_spellInfo->Id, effIndex);
m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget);
// Script based implementation. Must be used only for not good for implementation in core spell effects
@@ -910,7 +910,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id);
if (!spellInfo)
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_DEBUG("spells", "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -962,7 +962,7 @@ void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id);
if (!spellInfo)
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_DEBUG("spells", "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -1018,7 +1018,7 @@ void Spell::EffectForceCast(SpellEffIndex effIndex)
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_ERROR("spells", "Spell::EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -1066,7 +1066,7 @@ void Spell::EffectTriggerRitualOfSummoning(SpellEffIndex effIndex)
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
+ TC_LOG_ERROR("spells", "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id);
return;
}
@@ -1136,7 +1136,7 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
// If not exist data for dest location - return
if (!m_targets.HasDst())
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - does not have destination for spellId %u.", m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "Spell::EffectTeleportUnits - does not have destination for spellId %u.", m_spellInfo->Id);
return;
}
@@ -1148,7 +1148,7 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
destTarget->GetPosition(x, y, z, orientation);
if (!orientation && m_targets.GetUnitTarget())
orientation = m_targets.GetUnitTarget()->GetOrientation();
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - teleport unit to %u %f %f %f %f\n", mapid, x, y, z, orientation);
+ TC_LOG_DEBUG("spells", "Spell::EffectTeleportUnits - teleport unit to %u %f %f %f %f\n", mapid, x, y, z, orientation);
if (unitTarget->GetTypeId() == TYPEID_PLAYER)
unitTarget->ToPlayer()->TeleportTo(mapid, x, y, z, orientation, unitTarget == m_caster ? TELE_TO_SPELL : 0);
@@ -1156,7 +1156,7 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
unitTarget->NearTeleportTo(x, y, z, orientation, unitTarget == m_caster);
else
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - spellId %u attempted to teleport creature to a different map.", m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "Spell::EffectTeleportUnits - spellId %u attempted to teleport creature to a different map.", m_spellInfo->Id);
return;
}
@@ -1292,7 +1292,7 @@ void Spell::EffectUnlearnSpecialization(SpellEffIndex effIndex)
player->removeSpell(spellToUnlearn);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has unlearned spell %u from NpcGUID: %u", player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow());
+ TC_LOG_DEBUG("spells", "Spell: Player %u has unlearned spell %u from NpcGUID: %u", player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow());
}
void Spell::EffectPowerDrain(SpellEffIndex effIndex)
@@ -1364,7 +1364,7 @@ void Spell::EffectSendEvent(SpellEffIndex effIndex)
/// @todo there should be a possibility to pass dest target to event script
}
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id);
+ TC_LOG_DEBUG("spells", "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id);
if (ZoneScript* zoneScript = m_caster->GetZoneScript())
zoneScript->ProcessEvent(target, m_spellInfo->Effects[effIndex].MiscValue);
@@ -1467,7 +1467,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
if (!targetAura)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Target(GUID:" UI64FMTD ") has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID());
+ TC_LOG_ERROR("spells", "Target(GUID:" UI64FMTD ") has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID());
return;
}
@@ -1572,7 +1572,7 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex)
damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage);
+ TC_LOG_DEBUG("spells", "HealthLeech :%i", damage);
float healMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this);
@@ -1937,7 +1937,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
// Players shouldn't be able to loot gameobjects that are currently despawned
if (!gameObjTarget->isSpawned() && !player->IsGameMaster())
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!",
+ TC_LOG_ERROR("spells", "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!",
player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow());
return;
}
@@ -1976,7 +1976,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
/// @todo possible must be moved to loot release (in different from linked triggering)
if (gameObjTarget->GetGOInfo()->chest.eventId)
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow());
+ TC_LOG_DEBUG("spells", "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow());
player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->chest.eventId, player, gameObjTarget);
}
@@ -2001,7 +2001,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex)
if (m_caster->GetTypeId() != TYPEID_PLAYER)
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No Player Caster!");
+ TC_LOG_DEBUG("spells", "WORLD: Open Lock - No Player Caster!");
return;
}
@@ -2057,7 +2057,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex)
}
else
{
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No GameObject/Item Target!");
+ TC_LOG_DEBUG("spells", "WORLD: Open Lock - No GameObject/Item Target!");
return;
}
@@ -2236,7 +2236,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB);
if (!properties)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB);
+ TC_LOG_ERROR("spells", "EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB);
return;
}
@@ -2423,7 +2423,7 @@ void Spell::EffectLearnSpell(SpellEffIndex effIndex)
uint32 spellToLearn = (m_spellInfo->Id == 483 || m_spellInfo->Id == 55884) ? damage : m_spellInfo->Effects[effIndex].TriggerSpell;
player->learnSpell(spellToLearn, false);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow());
+ TC_LOG_DEBUG("spells", "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow());
}
typedef std::list< std::pair<uint32, uint64> > DispelList;
@@ -2669,7 +2669,7 @@ void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/)
if (m_CastItem)
{
unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage/10);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(), unitTarget->ToPlayer()->GetGUIDLow());
+ TC_LOG_DEBUG("spells", "SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(), unitTarget->ToPlayer()->GetGUIDLow());
return;
}
@@ -2678,13 +2678,13 @@ void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/)
{
uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage));
unitTarget->ToPlayer()->RewardHonor(NULL, 1, honor_reward);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow());
+ TC_LOG_DEBUG("spells", "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow());
}
else
{
//maybe we have correct honor_gain in damage already
unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (non scale) for player: %u", m_spellInfo->Id, damage, unitTarget->ToPlayer()->GetGUIDLow());
+ TC_LOG_DEBUG("spells", "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (non scale) for player: %u", m_spellInfo->Id, damage, unitTarget->ToPlayer()->GetGUIDLow());
}
}
@@ -2797,7 +2797,7 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex)
}
if (!add_socket)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not suppoted yet.",
+ TC_LOG_ERROR("spells", "Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not suppoted yet.",
m_spellInfo->Id, SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC, ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET);
return;
}
@@ -2862,14 +2862,14 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
case 10: spell_id = 36758; break; // 14%
case 11: spell_id = 36760; break; // 20%
default:
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW", damage);
+ TC_LOG_ERROR("spells", "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW", damage);
return;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id);
if (!spellInfo)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id);
+ TC_LOG_ERROR("spells", "Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id);
return;
}
@@ -2896,14 +2896,14 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
if (!enchant_id)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id", m_spellInfo->Id, effIndex);
+ TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id", m_spellInfo->Id, effIndex);
return;
}
SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
if (!pEnchant)
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id);
+ TC_LOG_ERROR("spells", "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id);
return;
}
@@ -4023,7 +4023,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
case 31893: spell_heal = 48084; break;
case 31883: spell_heal = 48085; break;
default:
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Unknown Lightwell spell caster %u", m_caster->GetEntry());
+ TC_LOG_ERROR("spells", "Unknown Lightwell spell caster %u", m_caster->GetEntry());
return;
}
@@ -4121,7 +4121,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
case 57774: spellId1 = 20185; break; // Judgement of Light
case 53408: spellId1 = 20186; break; // Judgement of Wisdom
default:
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect", m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect", m_spellInfo->Id);
return;
}
// all seals have aura dummy in 2 effect
@@ -4185,7 +4185,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
}
// normal DB scripted effect
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectScriptEffect(%u)", m_spellInfo->Id, effIndex);
+ TC_LOG_DEBUG("spells", "Spell ScriptStart spellid %u in EffectScriptEffect(%u)", m_spellInfo->Id, effIndex);
m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget);
}
@@ -4340,8 +4340,8 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/)
if (!player)
return;
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Spell Effect: Stuck");
- TC_LOG_INFO(LOG_FILTER_SPELLS_AURAS, "Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUIDLow(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ TC_LOG_DEBUG("spells", "Spell Effect: Stuck");
+ TC_LOG_INFO("spells", "Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUIDLow(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
if (player->IsInFlight())
return;
@@ -5198,7 +5198,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
if (!goinfo)
{
- TC_LOG_ERROR(LOG_FILTER_SQL, "Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast", name_id, m_spellInfo->Id);
+ TC_LOG_ERROR("sql.sql", "Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast", name_id, m_spellInfo->Id);
return;
}
@@ -5286,7 +5286,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
ExecuteLogEffectSummonObject(effIndex, pGameObj);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "AddObject at SpellEfects.cpp EffectTransmitted");
+ TC_LOG_DEBUG("spells", "AddObject at SpellEfects.cpp EffectTransmitted");
//m_caster->AddGameObject(pGameObj);
//m_ObjToDel.push_back(pGameObj);
@@ -5371,7 +5371,7 @@ void Spell::EffectSkill(SpellEffIndex /*effIndex*/)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT)
return;
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "WORLD: SkillEFFECT");
+ TC_LOG_DEBUG("spells", "WORLD: SkillEFFECT");
}
/* There is currently no need for this effect. We handle it in Battleground.cpp
@@ -5402,7 +5402,7 @@ void Spell::EffectSkinPlayerCorpse(SpellEffIndex /*effIndex*/)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Effect: SkinPlayerCorpse");
+ TC_LOG_DEBUG("spells", "Effect: SkinPlayerCorpse");
Player* player = m_caster->ToPlayer();
Player* target = unitTarget->ToPlayer();
@@ -5417,7 +5417,7 @@ void Spell::EffectStealBeneficialBuff(SpellEffIndex effIndex)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "Effect: StealBeneficialBuff");
+ TC_LOG_DEBUG("spells", "Effect: StealBeneficialBuff");
if (!unitTarget || unitTarget == m_caster) // can't steal from self
return;
@@ -5832,7 +5832,7 @@ void Spell::EffectPlayMusic(SpellEffIndex effIndex)
if (!sSoundEntriesStore.LookupEntry(soundid))
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "EffectPlayMusic: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "EffectPlayMusic: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id);
return;
}
@@ -5885,7 +5885,7 @@ void Spell::EffectPlaySound(SpellEffIndex effIndex)
if (!sSoundEntriesStore.LookupEntry(soundId))
{
- TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "EffectPlaySound: Sound (Id: %u) not exist in spell %u.", soundId, m_spellInfo->Id);
+ TC_LOG_ERROR("spells", "EffectPlaySound: Sound (Id: %u) not exist in spell %u.", soundId, m_spellInfo->Id);
return;
}
@@ -6013,7 +6013,7 @@ void Spell::EffectBind(SpellEffIndex effIndex)
data << uint32(areaId);
player->SendDirectMessage(&data);
- TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u",
+ TC_LOG_DEBUG("spells", "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u",
homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId);
// zone update