diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 53 |
1 files changed, 37 insertions, 16 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d0518191bb3..c417a14ccd3 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify it @@ -1158,9 +1158,13 @@ void Spell::EffectDummy(SpellEffIndex effIndex) return; m_caster->CastCustomSpell(unitTarget, 52752, &damage, NULL, NULL, true); return; - case 54171: //Divine Storm + case 54171: // Divine Storm { - m_caster->CastCustomSpell(unitTarget, 54172, &damage, 0, 0, true); + if (m_UniqueTargetInfo.size()) + { + int32 heal = damage / m_UniqueTargetInfo.size(); + m_caster->CastCustomSpell(unitTarget, 54172, &heal, NULL, NULL, true); + } return; } case 58418: // Portal to Orgrimmar @@ -1387,16 +1391,6 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } break; case SPELLFAMILY_PALADIN: - // Divine Storm - if (m_spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_PALADIN_DIVINESTORM && effIndex == 1) - { - int32 dmg = CalculatePctN(m_damage, damage); - if (!unitTarget) - unitTarget = m_caster; - m_caster->CastCustomSpell(unitTarget, 54171, &dmg, 0, 0, true); - return; - } - switch (m_spellInfo->Id) { case 31789: // Righteous Defense (step 1) @@ -2806,9 +2800,8 @@ void Spell::SendLoot(uint64 guid, LootType loottype) return; case GAMEOBJECT_TYPE_QUESTGIVER: - // start or end quest - player->PrepareQuestMenu(guid); - player->SendPreparedQuest(guid); + player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID); + player->SendPreparedGossip(gameObjTarget); return; case GAMEOBJECT_TYPE_SPELL_FOCUS: @@ -5836,7 +5829,10 @@ void Spell::EffectInebriate(SpellEffIndex /*effIndex*/) uint16 currentDrunk = player->GetDrunkValue(); uint16 drunkMod = damage * 256; if (currentDrunk + drunkMod > 0xFFFF) + { currentDrunk = 0xFFFF; + player->CastSpell(player, 67468, false); + } else currentDrunk += drunkMod; player->SetDrunkValue(currentDrunk, m_CastItem ? m_CastItem->GetEntry() : 0); @@ -6959,10 +6955,35 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) { if (player->GetRuneCooldown(j) && player->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue)) { + if (m_spellInfo->Id == 45529) + if (player->GetBaseRune(j) != RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) + continue; player->SetRuneCooldown(j, 0); --count; } } + + // Blood Tap + if (m_spellInfo->Id == 45529 && count > 0) + { + for (uint32 l = 0; l < MAX_RUNES && count > 0; ++l) + { + // Check if both runes are on cd as that is the only time when this needs to come into effect + if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB))) + { + // Should always update the rune with the lowest cd + if (player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1)) + l++; + player->SetRuneCooldown(l, 0); + --count; + // is needed to push through to the client that the rune is active + player->ResyncRunes(MAX_RUNES); + } + else + break; + } + } + // Empower rune weapon if (m_spellInfo->Id == 47568) { |