diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 496801f9265..dc528083a0f 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1333,7 +1333,7 @@ void Spell::EffectCreateItem() if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - DoCreateItem(effectInfo->ItemType, m_spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) ? ItemContext::Trade_Skill : ItemContext::NONE); + DoCreateItem(effectInfo->ItemType, m_spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) ? ItemContext::Trade_Skill : ItemContext::NONE); ExecuteLogEffectCreateItem(SpellEffectName(effectInfo->Effect), effectInfo->ItemType); } @@ -1347,7 +1347,7 @@ void Spell::EffectCreateItem2() Player* player = unitTarget->ToPlayer(); - ItemContext context = m_spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) ? ItemContext::Trade_Skill : ItemContext::NONE; + ItemContext context = m_spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) ? ItemContext::Trade_Skill : ItemContext::NONE; // Pick a random item from spell_loot_template if (m_spellInfo->IsLootCrafting()) @@ -1376,7 +1376,7 @@ void Spell::EffectCreateRandomItem() Player* player = unitTarget->ToPlayer(); // create some random items - player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell, m_spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) ? ItemContext::Trade_Skill : ItemContext::NONE); + player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell, m_spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) ? ItemContext::Trade_Skill : ItemContext::NONE); /// @todo ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); } @@ -2346,7 +2346,7 @@ void Spell::EffectEnchantItemPerm() unitTarget = player; // and add a scroll damage = 1; - DoCreateItem(effectInfo->ItemType, m_spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) ? ItemContext::Trade_Skill : ItemContext::NONE); + DoCreateItem(effectInfo->ItemType, m_spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) ? ItemContext::Trade_Skill : ItemContext::NONE); itemTarget = nullptr; m_targets.SetItemTarget(nullptr); } |