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-rw-r--r--src/server/game/Spells/SpellEffects.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 0d595e9a11f..701c503f8dd 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3431,14 +3431,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
{
switch (m_spellInfo->Id)
{
- // Brittle Armor - need remove one 24575 Brittle Armor aura
- case 24590:
- unitTarget->RemoveAuraFromStack(24575);
- return;
- // Mercurial Shield - need remove one 26464 Mercurial Shield aura
- case 26465:
- unitTarget->RemoveAuraFromStack(26464);
- return;
// Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
case 22539:
case 22972: