diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 06be95f3c26..372ff5faba8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1604,7 +1604,7 @@ void Spell::EffectPersistentAA(SpellEffIndex effIndex) if (!caster->IsInWorld()) return; DynamicObject* dynObj = new DynamicObject(false); - if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HighGuid::DynamicObject>()->Generate(), caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) + if (!dynObj->CreateDynamicObject(caster->GetMap()->GenerateLowGuid<HighGuid::DynamicObject>(), caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) { delete dynObj; return; @@ -1808,7 +1808,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) /// @todo possible must be moved to loot release (in different from linked triggering) if (gameObjTarget->GetGOInfo()->chest.triggeredEvent) { - TC_LOG_DEBUG("spells", "Chest ScriptStart id %u for GO " UI64FMTD, gameObjTarget->GetGOInfo()->chest.triggeredEvent, gameObjTarget->GetDBTableGUIDLow()); + TC_LOG_DEBUG("spells", "Chest ScriptStart id %u for GO " UI64FMTD, gameObjTarget->GetGOInfo()->chest.triggeredEvent, gameObjTarget->GetSpawnId()); player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->chest.triggeredEvent, player, gameObjTarget); } @@ -1877,7 +1877,7 @@ void Spell::EffectOpenLock(SpellEffIndex effIndex) /// @todo Add script for spell 41920 - Filling, becouse server it freze when use this spell // handle outdoor pvp object opening, return true if go was registered for handling // these objects must have been spawned by outdoorpvp! - else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr->HandleOpenGo(player, gameObjTarget->GetGUID())) + else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr->HandleOpenGo(player, gameObjTarget)) return; lockId = goInfo->GetLockId(); guid = gameObjTarget->GetGUID(); @@ -2426,7 +2426,7 @@ void Spell::EffectAddFarsight(SpellEffIndex /*effIndex*/) return; DynamicObject* dynObj = new DynamicObject(true); - if (!dynObj->CreateDynamicObject(sObjectMgr->GetGenerator<HighGuid::DynamicObject>()->Generate(), m_caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) + if (!dynObj->CreateDynamicObject(m_caster->GetMap()->GenerateLowGuid<HighGuid::DynamicObject>(), m_caster, m_spellInfo, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) { delete dynObj; return; @@ -3212,7 +3212,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) Map* map = target->GetMap(); - if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), gameobject_id, map, + if (!pGameObj->Create(map->GenerateLowGuid<HighGuid::GameObject>(), gameobject_id, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; @@ -3239,7 +3239,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), linkedEntry, map, + if (linkedGO->Create(map->GenerateLowGuid<HighGuid::GameObject>(), linkedEntry, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { linkedGO->CopyPhaseFrom(m_caster); @@ -3865,7 +3865,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex) uint32 gameobject_id = effectInfo->MiscValue; Map* map = m_caster->GetMap(); - if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), gameobject_id, + if (!pGameObj->Create(map->GenerateLowGuid<HighGuid::GameObject>(), gameobject_id, map, 0, m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2, m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2, @@ -4244,7 +4244,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); Map* map = m_caster->GetMap(); - if (!go->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), go_id, map, + if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), go_id, map, 0, x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete go; @@ -4881,7 +4881,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) GameObject* pGameObj = new GameObject; - if (!pGameObj->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), name_id, cMap, + if (!pGameObj->Create(cMap->GenerateLowGuid<HighGuid::GameObject>(), name_id, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; @@ -4949,7 +4949,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(sObjectMgr->GetGenerator<HighGuid::GameObject>()->Generate(), linkedEntry, cMap, + if (linkedGO->Create(cMap->GenerateLowGuid<HighGuid::GameObject>(), linkedEntry, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { linkedGO->CopyPhaseFrom(m_caster); @@ -5766,7 +5766,7 @@ void Spell::EffectCreateAreaTrigger(SpellEffIndex /*effIndex*/) uint32 triggerEntry = effectInfo->MiscValue; AreaTrigger * areaTrigger = new AreaTrigger; - if (!areaTrigger->CreateAreaTrigger(sObjectMgr->GetGenerator<HighGuid::AreaTrigger>()->Generate(), triggerEntry, GetCaster(), GetSpellInfo(), pos)) + if (!areaTrigger->CreateAreaTrigger(GetCaster()->GetMap()->GenerateLowGuid<HighGuid::AreaTrigger>(), triggerEntry, GetCaster(), GetSpellInfo(), pos)) delete areaTrigger; } |