diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 26 |
1 files changed, 8 insertions, 18 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 3e9dec9f485..11a92fd67b8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -271,7 +271,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= &Spell::EffectNULL, //203 SPELL_EFFECT_203 &Spell::EffectNULL, //204 SPELL_EFFECT_CHANGE_BATTLEPET_QUALITY &Spell::EffectNULL, //205 SPELL_EFFECT_LAUNCH_QUEST_CHOICE - &Spell::EffectNULL, //206 SPELL_EFFECT_206 + &Spell::EffectNULL, //206 SPELL_EFFECT_ALTER_ITEM &Spell::EffectNULL, //207 SPELL_EFFECT_LAUNCH_QUEST_TASK &Spell::EffectNULL, //208 SPELL_EFFECT_208 &Spell::EffectNULL, //209 SPELL_EFFECT_209 @@ -1725,7 +1725,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) if (sScriptMgr->OnGossipHello(player, gameObjTarget)) return; - if (gameObjTarget->AI()->GossipHello(player)) + if (gameObjTarget->AI()->GossipHello(player, true)) return; switch (gameObjTarget->GetGoType()) @@ -2728,8 +2728,6 @@ void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) // caster have pet now m_caster->SetMinion(pet, true); - pet->InitTalentForLevel(); - if (m_caster->GetTypeId() == TYPEID_PLAYER) { pet->SavePetToDB(PET_SAVE_AS_CURRENT); @@ -3170,8 +3168,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) Map* map = target->GetMap(); - if (!pGameObj->Create(map->GenerateLowGuid<HighGuid::GameObject>(), gameobject_id, map, - m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) + if (!pGameObj->Create(gameobject_id, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; return; @@ -3197,8 +3194,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(map->GenerateLowGuid<HighGuid::GameObject>(), linkedEntry, map, - m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) + if (linkedGO->Create(linkedEntry, map, m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { linkedGO->CopyPhaseFrom(m_caster); @@ -3791,8 +3787,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex) uint32 gameobject_id = effectInfo->MiscValue; Map* map = m_caster->GetMap(); - if (!pGameObj->Create(map->GenerateLowGuid<HighGuid::GameObject>(), gameobject_id, - map, 0, + if (!pGameObj->Create(gameobject_id, map, 0, m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2, m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2, m_caster->GetPositionZ(), @@ -4097,8 +4092,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); Map* map = m_caster->GetMap(); - if (!go->Create(map->GenerateLowGuid<HighGuid::GameObject>(), go_id, map, - 0, x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) + if (!go->Create(go_id, map, 0, x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete go; return; @@ -4756,8 +4750,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) GameObject* pGameObj = new GameObject; - if (!pGameObj->Create(cMap->GenerateLowGuid<HighGuid::GameObject>(), name_id, cMap, - 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) + if (!pGameObj->Create(name_id, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { delete pGameObj; return; @@ -4824,8 +4817,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) { GameObject* linkedGO = new GameObject; - if (linkedGO->Create(cMap->GenerateLowGuid<HighGuid::GameObject>(), linkedEntry, cMap, - 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) + if (linkedGO->Create(linkedEntry, cMap, 0, fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) { linkedGO->CopyPhaseFrom(m_caster); @@ -5178,8 +5170,6 @@ void Spell::EffectCreateTamedPet(SpellEffIndex /*effIndex*/) // unitTarget has pet now unitTarget->SetMinion(pet, true); - pet->InitTalentForLevel(); - if (unitTarget->GetTypeId() == TYPEID_PLAYER) { pet->SavePetToDB(PET_SAVE_AS_CURRENT); |