diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 5754d247b0e..23fe73ef738 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -566,7 +566,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex) else if (m_spellInfo->SpellFamilyFlags[2] & 0x00002000) { // We are in Shadow Form - if (m_caster->m_form == FORM_SHADOW) + if (m_caster->GetShapeshiftForm() == FORM_SHADOW) // We have Improved Mind Blast if (AuraEffect * aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST,95,0)) // Chance has been successfully rolled @@ -582,7 +582,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex) damage += damage * aurEff->GetAmount() / 100; } // Improved Mind Blast (Mind Blast in shadow form bonus) - else if (m_caster->m_form == FORM_SHADOW && (m_spellInfo->SpellFamilyFlags[0] & 0x00002000)) + else if (m_caster->GetShapeshiftForm() == FORM_SHADOW && (m_spellInfo->SpellFamilyFlags[0] & 0x00002000)) { Unit::AuraEffectList const& ImprMindBlast = m_caster->GetAuraEffectsByType(SPELL_AURA_ADD_FLAT_MODIFIER); for (Unit::AuraEffectList::const_iterator i = ImprMindBlast.begin(); i != ImprMindBlast.end(); ++i) |
