diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 35 |
1 files changed, 14 insertions, 21 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index e05c2fa67d8..9ce58362a18 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -901,21 +901,6 @@ void Spell::EffectTriggerRitualOfSummoning() .SetTriggeringSpell(this)); } -void Spell::CalculateJumpSpeeds(SpellEffectInfo const* effInfo, float dist, float& speedXY, float& speedZ) -{ - Unit* unitCaster = GetUnitCasterForEffectHandlers(); - ASSERT(unitCaster); - - float multiplier = effInfo->Amplitude; - if (multiplier <= 0.0f) - multiplier = 1.0f; - - float minHeight = effInfo->MiscValue ? effInfo->MiscValue / 10.0f : 0.5f; // Lower bound is blizzlike - float maxHeight = effInfo->MiscValueB ? effInfo->MiscValueB / 10.0f : 1000.0f; // Upper bound is unknown - - unitCaster->GetMotionMaster()->CalculateJumpSpeeds(dist, MOVE_RUN, multiplier, minHeight, maxHeight, speedXY, speedZ); -} - void Spell::EffectJump() { if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) @@ -931,8 +916,10 @@ void Spell::EffectJump() if (!unitTarget) return; - float speedXY, speedZ; - CalculateJumpSpeeds(effectInfo, unitCaster->GetExactDist2d(unitTarget), speedXY, speedZ); + Optional<float> speedMultiplier = effectInfo->Amplitude > 0.0f ? Optional<float>(effectInfo->Amplitude) : std::nullopt; + Optional<float> minHeight = effectInfo->MiscValue ? Optional<float>(effectInfo->MiscValue / 10.0f) : std::nullopt; + Optional<float> maxHeight = effectInfo->MiscValueB ? Optional<float>(effectInfo->MiscValueB / 10.0f) : std::nullopt; + MovementFacingTarget facing; if (Unit const* target = m_targets.GetUnitTarget()) { @@ -943,7 +930,9 @@ void Spell::EffectJump() JumpArrivalCastArgs arrivalCast; arrivalCast.SpellId = effectInfo->TriggerSpell; arrivalCast.Target = unitTarget->GetGUID(); - unitCaster->GetMotionMaster()->MoveJump(*unitTarget, speedXY, speedZ, EVENT_JUMP, facing, m_spellInfo->HasAttribute(SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL), &arrivalCast); + unitCaster->GetMotionMaster()->MoveJump(EVENT_JUMP, *unitTarget, {}, minHeight, maxHeight, + facing, m_spellInfo->HasAttribute(SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL), + false, speedMultiplier, &arrivalCast); } void Spell::EffectJumpDest() @@ -961,8 +950,10 @@ void Spell::EffectJumpDest() if (!m_targets.HasDst()) return; - float speedXY, speedZ; - CalculateJumpSpeeds(effectInfo, unitCaster->GetExactDist2d(destTarget), speedXY, speedZ); + Optional<float> speedMultiplier = effectInfo->Amplitude > 0.0f ? Optional<float>(effectInfo->Amplitude) : std::nullopt; + Optional<float> minHeight = effectInfo->MiscValue ? Optional<float>(effectInfo->MiscValue / 10.0f) : std::nullopt; + Optional<float> maxHeight = effectInfo->MiscValueB ? Optional<float>(effectInfo->MiscValueB / 10.0f) : std::nullopt; + MovementFacingTarget facing; if (Unit const* target = m_targets.GetUnitTarget()) { @@ -974,7 +965,9 @@ void Spell::EffectJumpDest() JumpArrivalCastArgs arrivalCast; arrivalCast.SpellId = effectInfo->TriggerSpell; - unitCaster->GetMotionMaster()->MoveJump(*destTarget, speedXY, speedZ, EVENT_JUMP, facing, m_spellInfo->HasAttribute(SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL), &arrivalCast); + unitCaster->GetMotionMaster()->MoveJump(EVENT_JUMP, *destTarget, {}, minHeight, maxHeight, + facing, m_spellInfo->HasAttribute(SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL), + false, speedMultiplier, &arrivalCast); } TeleportToOptions GetTeleportOptions(WorldObject const* caster, Unit const* unitTarget, SpellDestination const& targetDest) |
