diff options
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 12c4408c84f..f8a2f8b5ef2 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4814,6 +4814,13 @@ void SpellMgr::LoadSpellInfoCorrections() if (spellInfo->IsPassive() && GetTalentSpellCost(i)) if (spellInfo->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PET) spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER); + + // Area auras may not target area (they're self cast) + if (spellInfo->Effects[j].IsAreaAuraEffect() && spellInfo->Effects[j].IsTargetingArea()) + { + spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER); + spellInfo->Effects[j].TargetB = SpellImplicitTargetInfo(0); + } } // disable proc for magnet auras, they're handled differently |
