diff options
Diffstat (limited to 'src/server/game/Spells/SpellMgr.h')
-rwxr-xr-x | src/server/game/Spells/SpellMgr.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 27741b82080..fa618657202 100755 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -1070,7 +1070,7 @@ class SpellMgr uint32 mode = uint32(Caster->GetMap()->GetSpawnMode()); if (mode >= MAX_DIFFICULTY) { - sLog.outError("GetSpellForDifficultyFromSpell: Incorrect Difficulty for spell %u.", spell->Id); + sLog->outError("GetSpellForDifficultyFromSpell: Incorrect Difficulty for spell %u.", spell->Id); return spell;//return source spell } uint32 SpellDiffId = GetSpellDifficultyId(spell->Id); @@ -1080,27 +1080,27 @@ class SpellMgr SpellDifficultyEntry const *SpellDiff = sSpellDifficultyStore.LookupEntry(SpellDiffId); if (!SpellDiff) { - sLog.outDebug("GetSpellForDifficultyFromSpell: SpellDifficultyEntry not found for spell %u. This Should never happen.", spell->Id); + sLog->outDebug("GetSpellForDifficultyFromSpell: SpellDifficultyEntry not found for spell %u. This Should never happen.", spell->Id); return spell;//return source spell } if (SpellDiff->SpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC) { uint8 baseMode = mode; mode -= 2; - sLog.outDebug("GetSpellForDifficultyFromSpell: spell %u mode %u spell is NULL, using mode %u", spell->Id, baseMode, mode); + sLog->outDebug("GetSpellForDifficultyFromSpell: spell %u mode %u spell is NULL, using mode %u", spell->Id, baseMode, mode); } if (SpellDiff->SpellID[mode] <= 0) { - sLog.outErrorDb("GetSpellForDifficultyFromSpell: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spell->Id, mode); + sLog->outErrorDb("GetSpellForDifficultyFromSpell: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spell->Id, mode); return spell; } SpellEntry const* newSpell = sSpellStore.LookupEntry(SpellDiff->SpellID[mode]); if (!newSpell) { - sLog.outDebug("GetSpellForDifficultyFromSpell: spell %u not found in SpellStore. Check spelldifficulty_dbc!", SpellDiff->SpellID[mode]); + sLog->outDebug("GetSpellForDifficultyFromSpell: spell %u not found in SpellStore. Check spelldifficulty_dbc!", SpellDiff->SpellID[mode]); return spell; } - sLog.outDebug("GetSpellForDifficultyFromSpell: spellid for spell %u in mode %u is %u ", spell->Id, mode, newSpell->Id); + sLog->outDebug("GetSpellForDifficultyFromSpell: spellid for spell %u in mode %u is %u ", spell->Id, mode, newSpell->Id); return newSpell; } |