diff options
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-x | src/server/game/Spells/SpellScript.h | 43 |
1 files changed, 32 insertions, 11 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index e4c9fd42fd3..7600b24a8d6 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -131,8 +131,11 @@ class SpellScript : public _SpellScript // internal use classes & functions // DO NOT OVERRIDE THESE IN SCRIPTS public: - typedef void(SpellScript::*SpellEffectFnType)(SpellEffIndex); - typedef void(SpellScript::*SpellHitFnType)(); + #define SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \ + typedef void(CLASSNAME::*SpellEffectFnType)(SpellEffIndex); \ + typedef void(CLASSNAME::*SpellHitFnType)(); \ + + SPELLSCRIPT_FUNCTION_TYPE_DEFINES(SpellScript) class EffectHandler : public _SpellScript::EffectNameCheck, public _SpellScript::EffectHook { @@ -144,7 +147,21 @@ class SpellScript : public _SpellScript private: SpellEffectFnType pEffectHandlerScript; }; - typedef SpellHitFnType HitHandler; + + class HitHandler + { + public: + HitHandler(SpellHitFnType _pHitHandlerScript); + void Call(SpellScript * spellScript); + private: + SpellHitFnType pHitHandlerScript; + }; + + #define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ + class EffectHandlerFunction : public SpellScript::EffectHandler { public: EffectHandlerFunction(SpellEffectFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : SpellScript::EffectHandler((SpellScript::SpellEffectFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ + class HitHandlerFunction : public SpellScript::HitHandler { public: HitHandlerFunction(SpellHitFnType _pHitHandlerScript) : SpellScript::HitHandler((SpellScript::SpellHitFnType)_pHitHandlerScript) {} }; \ + + #define PrepareSpellScript(CLASSNAME) SPELLSCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) public: bool _Validate(SpellEntry const * entry); bool _Load(Spell * spell); @@ -167,7 +184,7 @@ class SpellScript : public _SpellScript // example: OnEffect += SpellEffectFn(class::function, EffectIndexSpecifier, EffectNameSpecifier); // where function is void function(SpellEffIndex effIndex) HookList<EffectHandler> OnEffect; - #define SpellEffectFn(F, I, N) EffectHandler((SpellEffectFnType)&F, I, N) + #define SpellEffectFn(F, I, N) EffectHandlerFunction(&F, I, N) // example: BeforeHit += SpellHitFn(class::function); HookList<HitHandler> BeforeHit; @@ -176,7 +193,7 @@ class SpellScript : public _SpellScript // example: AfterHit += SpellHitFn(class::function); HookList<HitHandler> AfterHit; // where function is: void function() - #define SpellHitFn(F) (SpellHitFnType)&F + #define SpellHitFn(F) HitHandlerFunction(&F) // hooks are executed in following order, at specified event of spell: // 1. BeforeHit - executed just before spell hits a target @@ -276,12 +293,16 @@ class AuraScript : public _SpellScript // internal use classes & functions // DO NOT OVERRIDE THESE IN SCRIPTS public: - typedef void(AuraScript::*AuraEffectApplicationModeFnType)(AuraEffect const *, AuraApplication const *, AuraEffectHandleModes mode); - typedef void(AuraScript::*AuraEffectPeriodicFnType)(AuraEffect const *, AuraApplication const *); - typedef void(AuraScript::*AuraEffectUpdatePeriodicFnType)(AuraEffect *); - typedef void(AuraScript::*AuraEffectCalcAmountFnType)(AuraEffect const *, int32 &, bool &); - typedef void(AuraScript::*AuraEffectCalcPeriodicFnType)(AuraEffect const *, bool &, int32 &); - typedef void(AuraScript::*AuraEffectCalcSpellModFnType)(AuraEffect const *, SpellModifier *&); + + #define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \ + typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const *, AuraApplication const *, AuraEffectHandleModes mode); \ + typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const *, AuraApplication const *); \ + typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect *); \ + typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const *, int32 &, bool &); \ + typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const *, bool &, int32 &); \ + typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const *, SpellModifier *&); \ + + AURASCRIPT_FUNCTION_TYPE_DEFINES(AuraScript) class EffectBase : public _SpellScript::EffectAuraNameCheck, public _SpellScript::EffectHook { |