diff options
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 81dd50708b1..9b0afabb33b 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -920,12 +920,12 @@ public: #define SpellDestinationTargetSelectFn(F, I, N) DestinationTargetSelectHandler(&F, I, N) // example: CalcDamage += SpellCalcDamageFn(class::function); - // where function is void function(Unit* victim, int32& damage, int32& flatMod, float& pctMod) + // where function is void function(SpellEffectInfo const& effectInfo, Unit* victim, int32& damage, int32& flatMod, float& pctMod) HookList<DamageAndHealingCalcHandler> CalcDamage; #define SpellCalcDamageFn(F) DamageAndHealingCalcHandler(&F) // example: CalcHealing += SpellCalcHealingFn(class::function); - // where function is void function(Unit* victim, int32& healing, int32& flatMod, float& pctMod) + // where function is void function(SpellEffectInfo const& spellEffectInfo, Unit* victim, int32& healing, int32& flatMod, float& pctMod) HookList<DamageAndHealingCalcHandler> CalcHealing; #define SpellCalcHealingFn(F) DamageAndHealingCalcHandler(&F) |