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-rw-r--r--src/server/game/Spells/SpellScript.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 0d5643bc50c..4c25adb0476 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -775,11 +775,11 @@ class AuraScript : public _SpellScript
// returns spellid of the spell
uint32 GetId() const;
- // returns guid of object which casted the aura (m_originalCaster of the Spell class)
+ // returns guid of object which cast the aura (m_originalCaster of the Spell class)
uint64 GetCasterGUID() const;
- // returns unit which casted the aura or NULL if not avalible (caster logged out for example)
+ // returns unit which cast the aura or NULL if not avalible (caster logged out for example)
Unit* GetCaster() const;
- // returns object on which aura was casted, target for non-area auras, area aura source for area auras
+ // returns object on which aura was cast, target for non-area auras, area aura source for area auras
WorldObject* GetOwner() const;
// returns owner if it's unit or unit derived object, NULL otherwise (only for persistent area auras NULL is returned)
Unit* GetUnitOwner() const;