diff options
Diffstat (limited to 'src/server/game/Spells')
| -rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 899034db369..d6a3ef5ff50 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4500,13 +4500,30 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8 if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT))) return; - Player* target = aurApp->GetTarget()->ToPlayer(); + Unit* target = aurApp->GetTarget(); if (!target) return; - for(int i = 0; i < MAX_ATTACK; ++i) - if(Item* item = target->GetWeaponForAttack(WeaponAttackType(i),false)) - target->_ApplyWeaponDependentAuraDamageMod(item, WeaponAttackType(i), this, apply); + if (target->GetTypeId() == TYPEID_PLAYER) + { + for(int i = 0; i < MAX_ATTACK; ++i) + if(Item* item = target->ToPlayer()->GetWeaponForAttack(WeaponAttackType(i),false)) + target->ToPlayer()->_ApplyWeaponDependentAuraDamageMod(item, WeaponAttackType(i), this, apply); + } + + if ((GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) && (GetSpellInfo()->EquippedItemClass == -1 || target->GetTypeId() != TYPEID_PLAYER)) + { + target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, float (GetAmount()), apply); + target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float (GetAmount()), apply); + target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float (GetAmount()), apply); + + if (target->GetTypeId() == TYPEID_PLAYER) + target->ToPlayer()->ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, GetAmount() / 100.0f, apply); + } + else + { + // done in Player::_ApplyWeaponDependentAuraMods for !SPELL_SCHOOL_MASK_NORMAL and also for wand case + } } void AuraEffect::HandleModOffhandDamagePercent(AuraApplication const* aurApp, uint8 mode, bool apply) const |
