aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/TemporarySummon.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/TemporarySummon.cpp')
-rw-r--r--src/server/game/TemporarySummon.cpp376
1 files changed, 376 insertions, 0 deletions
diff --git a/src/server/game/TemporarySummon.cpp b/src/server/game/TemporarySummon.cpp
new file mode 100644
index 00000000000..11652460fc5
--- /dev/null
+++ b/src/server/game/TemporarySummon.cpp
@@ -0,0 +1,376 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Log.h"
+#include "ObjectAccessor.h"
+#include "CreatureAI.h"
+#include "ObjectMgr.h"
+#include "TemporarySummon.h"
+
+TempSummon::TempSummon(SummonPropertiesEntry const *properties, Unit *owner) :
+Creature(), m_type(TEMPSUMMON_MANUAL_DESPAWN), m_timer(0), m_lifetime(0)
+, m_Properties(properties)
+{
+ m_summonerGUID = owner ? owner->GetGUID() : 0;
+ m_unitTypeMask |= UNIT_MASK_SUMMON;
+}
+
+Unit* TempSummon::GetSummoner() const
+{
+ return m_summonerGUID ? ObjectAccessor::GetUnit(*this, m_summonerGUID) : NULL;
+}
+
+void TempSummon::Update(uint32 diff)
+{
+ Creature::Update(diff);
+
+ if (m_deathState == DEAD)
+ {
+ UnSummon();
+ return;
+ }
+ switch(m_type)
+ {
+ case TEMPSUMMON_MANUAL_DESPAWN:
+ break;
+ case TEMPSUMMON_TIMED_DESPAWN:
+ {
+ if (m_timer <= diff)
+ {
+ UnSummon();
+ return;
+ }
+
+ m_timer -= diff;
+ break;
+ }
+ case TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT:
+ {
+ if (!isInCombat())
+ {
+ if (m_timer <= diff)
+ {
+ UnSummon();
+ return;
+ }
+
+ m_timer -= diff;
+ }
+ else if (m_timer != m_lifetime)
+ m_timer = m_lifetime;
+
+ break;
+ }
+
+ case TEMPSUMMON_CORPSE_TIMED_DESPAWN:
+ {
+ if (m_deathState == CORPSE)
+ {
+ if (m_timer <= diff)
+ {
+ UnSummon();
+ return;
+ }
+
+ m_timer -= diff;
+ }
+ break;
+ }
+ case TEMPSUMMON_CORPSE_DESPAWN:
+ {
+ // if m_deathState is DEAD, CORPSE was skipped
+ if (m_deathState == CORPSE || m_deathState == DEAD)
+ {
+ UnSummon();
+ return;
+ }
+
+ break;
+ }
+ case TEMPSUMMON_DEAD_DESPAWN:
+ {
+ if (m_deathState == DEAD)
+ {
+ UnSummon();
+ return;
+ }
+ break;
+ }
+ case TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN:
+ {
+ // if m_deathState is DEAD, CORPSE was skipped
+ if (m_deathState == CORPSE || m_deathState == DEAD)
+ {
+ UnSummon();
+ return;
+ }
+
+ if (!isInCombat())
+ {
+ if (m_timer <= diff)
+ {
+ UnSummon();
+ return;
+ }
+ else
+ m_timer -= diff;
+ }
+ else if (m_timer != m_lifetime)
+ m_timer = m_lifetime;
+ break;
+ }
+ case TEMPSUMMON_TIMED_OR_DEAD_DESPAWN:
+ {
+ // if m_deathState is DEAD, CORPSE was skipped
+ if (m_deathState == DEAD)
+ {
+ UnSummon();
+ return;
+ }
+
+ if (!isInCombat() && isAlive())
+ {
+ if (m_timer <= diff)
+ {
+ UnSummon();
+ return;
+ }
+ else
+ m_timer -= diff;
+ }
+ else if (m_timer != m_lifetime)
+ m_timer = m_lifetime;
+ break;
+ }
+ default:
+ UnSummon();
+ sLog.outError("Temporary summoned creature (entry: %u) have unknown type %u of ",GetEntry(),m_type);
+ break;
+ }
+}
+
+void TempSummon::InitStats(uint32 duration)
+{
+ assert(!isPet());
+
+ m_timer = duration;
+ m_lifetime = duration;
+
+ if (m_type == TEMPSUMMON_MANUAL_DESPAWN)
+ m_type = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
+
+ Unit *owner = GetSummoner();
+
+ if (owner && isTrigger() && m_spells[0])
+ {
+ setFaction(owner->getFaction());
+ SetLevel(owner->getLevel());
+ if (owner->GetTypeId() == TYPEID_PLAYER)
+ m_ControlledByPlayer = true;
+ }
+
+ if (!m_Properties)
+ return;
+
+ if (owner)
+ {
+ if (uint32 slot = m_Properties->Slot)
+ {
+ if (owner->m_SummonSlot[slot] && owner->m_SummonSlot[slot] != GetGUID())
+ {
+ Creature *oldSummon = GetMap()->GetCreature(owner->m_SummonSlot[slot]);
+ if (oldSummon && oldSummon->isSummon())
+ oldSummon->ToTempSummon()->UnSummon();
+ }
+ owner->m_SummonSlot[slot] = GetGUID();
+ }
+ }
+
+ if (m_Properties->Faction)
+ setFaction(m_Properties->Faction);
+ else if (IsVehicle()) // properties should be vehicle
+ setFaction(owner->getFaction());
+}
+
+void TempSummon::InitSummon()
+{
+ Unit* owner = GetSummoner();
+ if (owner)
+ {
+ if (owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
+ owner->ToCreature()->AI()->JustSummoned(this);
+ if (IsAIEnabled)
+ AI()->IsSummonedBy(owner);
+ }
+}
+
+void TempSummon::SetTempSummonType(TempSummonType type)
+{
+ m_type = type;
+}
+
+void TempSummon::UnSummon()
+{
+ //assert(!isPet());
+ if (isPet())
+ {
+ ((Pet*)this)->Remove(PET_SAVE_NOT_IN_SLOT);
+ assert(!IsInWorld());
+ return;
+ }
+
+ Unit* owner = GetSummoner();
+ if (owner && owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->IsAIEnabled)
+ owner->ToCreature()->AI()->SummonedCreatureDespawn(this);
+
+ AddObjectToRemoveList();
+}
+
+void TempSummon::RemoveFromWorld()
+{
+ if (!IsInWorld())
+ return;
+
+ if (m_Properties)
+ if (uint32 slot = m_Properties->Slot)
+ if (Unit* owner = GetSummoner())
+ if (owner->m_SummonSlot[slot] == GetGUID())
+ owner->m_SummonSlot[slot] = 0;
+
+ //if (GetOwnerGUID())
+ // sLog.outError("Unit %u has owner guid when removed from world", GetEntry());
+
+ Creature::RemoveFromWorld();
+}
+
+void TempSummon::SaveToDB()
+{
+}
+
+Minion::Minion(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(properties, owner)
+, m_owner(owner)
+{
+ assert(m_owner);
+ m_unitTypeMask |= UNIT_MASK_MINION;
+ m_followAngle = PET_FOLLOW_ANGLE;
+}
+
+void Minion::InitStats(uint32 duration)
+{
+ TempSummon::InitStats(duration);
+
+ SetReactState(REACT_PASSIVE);
+
+ SetCreatorGUID(m_owner->GetGUID());
+ setFaction(m_owner->getFaction());
+
+ m_owner->SetMinion(this, true);
+}
+
+void Minion::RemoveFromWorld()
+{
+ if (!IsInWorld())
+ return;
+
+ m_owner->SetMinion(this, false);
+ TempSummon::RemoveFromWorld();
+}
+
+bool Minion::IsGuardianPet() const
+{
+ return isPet() || m_Properties && m_Properties->Category == SUMMON_CATEGORY_PET;
+}
+
+Guardian::Guardian(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
+, m_bonusdamage(0)
+{
+ m_unitTypeMask |= UNIT_MASK_GUARDIAN;
+ if (properties && properties->Type == SUMMON_TYPE_PET)
+ {
+ m_unitTypeMask |= UNIT_MASK_CONTROLABLE_GUARDIAN;
+ InitCharmInfo();
+ }
+}
+
+void Guardian::InitStats(uint32 duration)
+{
+ Minion::InitStats(duration);
+
+ InitStatsForLevel(m_owner->getLevel());
+
+ if (m_owner->GetTypeId() == TYPEID_PLAYER && HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
+ m_charmInfo->InitCharmCreateSpells();
+
+ SetReactState(REACT_AGGRESSIVE);
+}
+
+void Guardian::InitSummon()
+{
+ TempSummon::InitSummon();
+
+ if (m_owner->GetTypeId() == TYPEID_PLAYER
+ && m_owner->GetMinionGUID() == GetGUID()
+ && !m_owner->GetCharmGUID())
+ m_owner->ToPlayer()->CharmSpellInitialize();
+}
+
+Puppet::Puppet(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
+{
+ assert(owner->GetTypeId() == TYPEID_PLAYER);
+ m_owner = (Player*)owner;
+ m_unitTypeMask |= UNIT_MASK_PUPPET;
+}
+
+void Puppet::InitStats(uint32 duration)
+{
+ Minion::InitStats(duration);
+ SetLevel(m_owner->getLevel());
+ SetReactState(REACT_PASSIVE);
+}
+
+void Puppet::InitSummon()
+{
+ Minion::InitSummon();
+ if (!SetCharmedBy(m_owner, CHARM_TYPE_POSSESS))
+ assert(false);
+}
+
+void Puppet::Update(uint32 time)
+{
+ Minion::Update(time);
+ //check if caster is channelling?
+ if (IsInWorld())
+ {
+ if (!isAlive())
+ {
+ UnSummon();
+ // TODO: why long distance .die does not remove it
+ }
+ }
+}
+
+void Puppet::RemoveFromWorld()
+{
+ if (!IsInWorld())
+ return;
+
+ RemoveCharmedBy(NULL);
+ Minion::RemoveFromWorld();
+}