aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Texts/ChatTextBuilder.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Texts/ChatTextBuilder.cpp')
-rw-r--r--src/server/game/Texts/ChatTextBuilder.cpp66
1 files changed, 62 insertions, 4 deletions
diff --git a/src/server/game/Texts/ChatTextBuilder.cpp b/src/server/game/Texts/ChatTextBuilder.cpp
index 2c3166775a5..440f89a30e7 100644
--- a/src/server/game/Texts/ChatTextBuilder.cpp
+++ b/src/server/game/Texts/ChatTextBuilder.cpp
@@ -27,15 +27,56 @@
namespace Trinity
{
ChatPacketSender::ChatPacketSender(ChatMsg chatType, ::Language language, WorldObject const* sender, WorldObject const* receiver,
- std::string message, uint32 achievementId /*= 0*/, LocaleConstant locale /*= LOCALE_enUS*/)
- : Type(chatType), Language(language), Sender(sender), Receiver(receiver), Text(std::move(message)), AchievementId(achievementId), Locale(locale)
+ std::string message, uint32 achievementId /*= 0*/, LocaleConstant locale /*= LOCALE_enUS*/, uint32 broadcastTextId /*= 0*/, uint16 emoteId /*= 0*/, uint32 soundKitId /*= 0*/, SoundKitPlayType soundKitPlayType /*= SoundKitPlayType::Normal*/, uint32 playerConditionId /*= 0*/)
+ : Type(chatType), Language(language), Sender(sender), Receiver(receiver), Text(std::move(message)), AchievementId(achievementId), Locale(locale), PlayerConditionID(playerConditionId)
{
UntranslatedPacket.Initialize(Type, Language, Sender, Receiver, Text, AchievementId, "", Locale);
UntranslatedPacket.Write();
+
+ if (sender && sender->IsUnit() && emoteId)
+ {
+ EmotePacket.emplace();
+ EmotePacket->Guid = sender->GetGUID();
+ EmotePacket->EmoteID = emoteId;
+ EmotePacket->Write();
+ }
+
+ SoundPacket = nullptr;
+ if (soundKitId)
+ {
+ if (soundKitPlayType == SoundKitPlayType::Normal)
+ {
+ SoundPacket = std::make_unique<WorldPackets::Misc::PlaySound>(
+ sender ? sender->GetGUID() : ObjectGuid::Empty,
+ soundKitId,
+ broadcastTextId
+ );
+ }
+ else if (soundKitPlayType == SoundKitPlayType::ObjectSound)
+ {
+ SoundPacket = std::make_unique<WorldPackets::Misc::PlayObjectSound>(
+ receiver ? receiver->GetGUID() : ObjectGuid::Empty,
+ sender ? sender->GetGUID() : ObjectGuid::Empty,
+ soundKitId,
+ receiver ? receiver->GetWorldLocation() : Position(0, 0, 0),
+ broadcastTextId
+ );
+ }
+ SoundPacket->Write();
+ }
}
void ChatPacketSender::operator()(Player const* player) const
{
+ if (!player->MeetPlayerCondition(PlayerConditionID))
+ return;
+
+ if (SoundPacket)
+ player->SendDirectMessage(SoundPacket->GetRawPacket());
+
+ if (EmotePacket)
+ player->SendDirectMessage(EmotePacket->GetRawPacket());
+
if (Language == LANG_UNIVERSAL || Language == LANG_ADDON || Language == LANG_ADDON_LOGGED || player->CanUnderstandLanguage(Language))
{
player->SendDirectMessage(UntranslatedPacket.GetRawPacket());
@@ -56,7 +97,23 @@ void ChatPacketSender::operator()(Player const* player) const
ChatPacketSender* BroadcastTextBuilder::operator()(LocaleConstant locale) const
{
BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId);
- return new ChatPacketSender(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, locale);
+ Unit const* unitSender = Object::ToUnit(_source);
+ uint8 const gender = unitSender ? unitSender->GetGender() : GENDER_UNKNOWN;
+ uint32 soundKitId = bct ? bct->SoundKitID[gender == GENDER_FEMALE ? 1 : 0] : 0;
+
+ return new ChatPacketSender(_msgType,
+ bct ? Language(bct->LanguageID) : LANG_UNIVERSAL,
+ _source,
+ _target,
+ bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "",
+ _achievementId,
+ locale,
+ bct ? bct->ID : 0,
+ bct ? bct->EmotesID : 0,
+ soundKitId,
+ SoundKitPlayType::Normal,
+ bct ? bct->ConditionID : 0
+ );
}
ChatPacketSender* CustomChatTextBuilder::operator()(LocaleConstant locale) const
@@ -87,6 +144,7 @@ ChatPacketSender* TrinityStringChatBuilder::operator()(LocaleConstant locale) co
ChatPacketSender* CreatureTextTextBuilder::operator()(LocaleConstant locale) const
{
- return new ChatPacketSender(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, locale);
+ return new ChatPacketSender(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, locale,
+ _broadcastTextId, _emoteId, _soundKitId, _soundKitPlayType, _playerConditionId);
}
}