diff options
Diffstat (limited to 'src/server/game/Texts/CreatureTextMgr.h')
-rwxr-xr-x | src/server/game/Texts/CreatureTextMgr.h | 172 |
1 files changed, 169 insertions, 3 deletions
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h index 0c80e2d568f..8ed0b01fcd5 100755 --- a/src/server/game/Texts/CreatureTextMgr.h +++ b/src/server/game/Texts/CreatureTextMgr.h @@ -19,6 +19,8 @@ #define TRINITY_CREATURE_TEXT_MGR_H #include "Creature.h" +#include "GridNotifiers.h" +#include "ObjectAccessor.h" #include "SharedDefines.h" struct CreatureTextEntry @@ -44,10 +46,33 @@ enum TextRange TEXT_RANGE_WORLD = 4 }; +struct CreatureTextLocale +{ + StringVector Text; +}; + +struct CreatureTextId +{ + CreatureTextId(uint32 e, uint32 g, uint32 i) : entry(e), textGroup(g), textId(i) + { + } + + bool operator<(CreatureTextId const& right) const + { + return memcmp(this, &right, sizeof(CreatureTextId)) < 0; + } + + uint32 entry; + uint32 textGroup; + uint32 textId; +}; + typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group typedef UNORDERED_MAP<uint8, CreatureTextGroup> CreatureTextHolder; //groups for a creature by groupid typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; //all creatures by entry +typedef std::map<CreatureTextId, CreatureTextLocale> LocaleCreatureTextMap; + //used for handling non-repeatable random texts typedef std::vector<uint8> CreatureTextRepeatIds; typedef UNORDERED_MAP<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup; @@ -57,9 +82,11 @@ class CreatureTextMgr { friend class ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>; CreatureTextMgr() {}; + public: ~CreatureTextMgr() {}; void LoadCreatureTexts(); + void LoadCreatureTextLocales(); CreatureTextMap const& GetTextMap() const { return mTextMap; } void SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly); @@ -67,17 +94,156 @@ class CreatureTextMgr //if sent, returns the 'duration' of the text else 0 if error uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, TextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = NULL); - void SendChatString(WorldObject* source, char const* text, ChatMsg msgtype = CHAT_MSG_MONSTER_SAY, Language language = LANG_UNIVERSAL, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const; bool TextExist(uint32 sourceEntry, uint8 textGroup); + std::string GetLocalizedChatString(uint32 entry, uint8 textGroup, uint32 id, LocaleConstant locale) const; + + template<class Builder> + void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const; private: CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup); void SetRepeatId(Creature* source, uint8 textGroup, uint8 id); - void BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const; - void SendChatPacket(WorldPacket* data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const; + + void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const; + float GetRangeForChatType(ChatMsg msgType) const; CreatureTextMap mTextMap; CreatureTextRepeatMap mTextRepeatMap; + LocaleCreatureTextMap mLocaleTextMap; }; #define sCreatureTextMgr ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>::instance() + +template<class Builder> +class CreatureTextLocalizer +{ + public: + CreatureTextLocalizer(Builder const& builder, ChatMsg msgType) : _builder(builder), _msgType(msgType) + { + _packetCache.resize(TOTAL_LOCALES, NULL); + } + + ~CreatureTextLocalizer() + { + for (size_t i = 0; i < _packetCache.size(); ++i) + { + if (_packetCache[i]) + delete _packetCache[i]->first; + delete _packetCache[i]; + } + } + + void operator()(Player* player) + { + LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex(); + WorldPacket* messageTemplate; + size_t whisperGUIDpos; + + // create if not cached yet + if (!_packetCache[loc_idx]) + { + messageTemplate = new WorldPacket(SMSG_MESSAGECHAT, 200); + whisperGUIDpos = _builder(messageTemplate, loc_idx); + _packetCache[loc_idx] = new std::pair<WorldPacket*, size_t>(messageTemplate, whisperGUIDpos); + } + else + { + messageTemplate = _packetCache[loc_idx]->first; + whisperGUIDpos = _packetCache[loc_idx]->second; + } + + WorldPacket data(*messageTemplate); + switch (_msgType) + { + case CHAT_MSG_MONSTER_WHISPER: + case CHAT_MSG_RAID_BOSS_WHISPER: + data.put<uint64>(whisperGUIDpos, player->GetGUID()); + break; + default: + break; + } + + player->SendDirectMessage(&data); + } + + private: + std::vector<std::pair<WorldPacket*, size_t>* > _packetCache; + Builder const& _builder; + ChatMsg _msgType; +}; + +template<class Builder> +void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const +{ + if (!source) + return; + + CreatureTextLocalizer<Builder> localizer(builder, msgType); + + switch (msgType) + { + case CHAT_MSG_MONSTER_WHISPER: + case CHAT_MSG_RAID_BOSS_WHISPER: + { + if (range == TEXT_RANGE_NORMAL) //ignores team and gmOnly + { + Player* player = ObjectAccessor::FindPlayer(whisperGuid); + if (!player || !player->GetSession()) + return; + + localizer(player); + return; + } + break; + } + default: + break; + } + + switch (range) + { + case TEXT_RANGE_AREA: + { + uint32 areaId = source->GetAreaId(); + Map::PlayerList const& players = source->GetMap()->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster())) + localizer(itr->getSource()); + return; + } + case TEXT_RANGE_ZONE: + { + uint32 zoneId = source->GetZoneId(); + Map::PlayerList const& players = source->GetMap()->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster())) + localizer(itr->getSource()); + return; + } + case TEXT_RANGE_MAP: + { + Map::PlayerList const& players = source->GetMap()->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster())) + localizer(itr->getSource()); + return; + } + case TEXT_RANGE_WORLD: + { + SessionMap const& smap = sWorld->GetAllSessions(); + for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter) + if (Player* player = iter->second->GetPlayer()) + if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster())) + localizer(player); + return; + } + case TEXT_RANGE_NORMAL: + default: + break; + } + + float dist = GetRangeForChatType(msgType); + Trinity::PlayerDistWorker<CreatureTextLocalizer<Builder> > worker(source, dist, localizer); + source->VisitNearbyWorldObject(dist, worker); +} + #endif |