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path: root/src/server/game/Tools/CharacterDatabaseCleaner.cpp
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Diffstat (limited to 'src/server/game/Tools/CharacterDatabaseCleaner.cpp')
-rw-r--r--src/server/game/Tools/CharacterDatabaseCleaner.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
index 06956f865f3..3405427f91a 100644
--- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp
+++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
@@ -61,15 +61,15 @@ void CharacterDatabaseCleaner::CleanDatabase()
sWorld->SetCleaningFlags(flags);
- TC_LOG_INFO("server.loading", ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Cleaned character database in {} ms", GetMSTimeDiffToNow(oldMSTime));
}
void CharacterDatabaseCleaner::CheckUnique(char const* column, char const* table, bool (*check)(uint32))
{
- QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table);
+ QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT {} FROM {}", column, table);
if (!result)
{
- TC_LOG_INFO("misc", "Table %s is empty.", table);
+ TC_LOG_INFO("misc", "Table {} is empty.", table);
return;
}
@@ -145,7 +145,7 @@ bool CharacterDatabaseCleaner::TalentCheck(uint32 talent_id)
void CharacterDatabaseCleaner::CleanCharacterTalent()
{
- CharacterDatabase.DirectPExecute("DELETE FROM character_talent WHERE talentGroup > %u", MAX_SPECIALIZATIONS);
+ CharacterDatabase.DirectPExecute("DELETE FROM character_talent WHERE talentGroup > {}", MAX_SPECIALIZATIONS);
CheckUnique("talentId", "character_talent", &TalentCheck);
}