diff options
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r-- | src/server/game/Tools/PlayerDump.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index b076447dd90..4d9c5a93875 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -404,15 +404,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s // make sure the same guid doesn't already exist and is safe to use bool incHighest = true; - if (guid != 0 && guid < sObjectMgr->m_hiCharGuid) + if (guid != 0 && guid < sObjectMgr->_hiCharGuid) { result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE guid = '%d'", guid); if (result) - guid = sObjectMgr->m_hiCharGuid; // use first free if exists + guid = sObjectMgr->_hiCharGuid; // use first free if exists else incHighest = false; } else - guid = sObjectMgr->m_hiCharGuid; + guid = sObjectMgr->_hiCharGuid; // normalize the name if specified and check if it exists if (!normalizePlayerName(name)) @@ -564,15 +564,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s if (!changenth(line, 1, newguid)) // character_inventory.guid update ROLLBACK(DUMP_FILE_BROKEN); - if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid, true)) + if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid, true)) ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update - if (!changeGuid(line, 4, items, sObjectMgr->m_hiItemGuid)) + if (!changeGuid(line, 4, items, sObjectMgr->_hiItemGuid)) ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update break; } case DTT_MAIL: // mail { - if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid)) + if (!changeGuid(line, 1, mails, sObjectMgr->_mailId)) ROLLBACK(DUMP_FILE_BROKEN); // mail.id update if (!changenth(line, 6, newguid)) // mail.receiver update ROLLBACK(DUMP_FILE_BROKEN); @@ -580,9 +580,9 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s } case DTT_MAIL_ITEM: // mail_items { - if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid)) + if (!changeGuid(line, 1, mails, sObjectMgr->_mailId)) ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id - if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid)) + if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid)) ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid if (!changenth(line, 3, newguid)) // mail_items.receiver ROLLBACK(DUMP_FILE_BROKEN); @@ -591,7 +591,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s case DTT_ITEM: { // item, owner, data field:item, owner guid - if (!changeGuid(line, 1, items, sObjectMgr->m_hiItemGuid)) + if (!changeGuid(line, 1, items, sObjectMgr->_hiItemGuid)) ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update if (!changenth(line, 3, newguid)) // item_instance.owner_guid update ROLLBACK(DUMP_FILE_BROKEN); @@ -601,7 +601,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s { if (!changenth(line, 1, newguid)) // character_gifts.guid update ROLLBACK(DUMP_FILE_BROKEN); - if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid)) + if (!changeGuid(line, 2, items, sObjectMgr->_hiItemGuid)) ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update break; } @@ -662,11 +662,11 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s // in case of name conflict player has to rename at login anyway sWorld->AddCharacterNameData(guid, name, gender, race, playerClass); - sObjectMgr->m_hiItemGuid += items.size(); - sObjectMgr->m_mailid += mails.size(); + sObjectMgr->_hiItemGuid += items.size(); + sObjectMgr->_mailId += mails.size(); if (incHighest) - ++sObjectMgr->m_hiCharGuid; + ++sObjectMgr->_hiCharGuid; fclose(fin); |