aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Tools/PlayerDump.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r--src/server/game/Tools/PlayerDump.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 752f33ff952..5e0f1db1803 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -400,18 +400,18 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
// make sure the same guid doesn't already exist and is safe to use
bool incHighest = true;
- if (guid && guid < sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->GetNextAfterMaxUsed())
+ if (guid && guid < sObjectMgr->GetGenerator<HighGuid::Player>()->GetNextAfterMaxUsed())
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_GUID);
stmt->setUInt64(0, guid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
- guid = sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->GetNextAfterMaxUsed(); // use first free if exists
+ guid = sObjectMgr->GetGenerator<HighGuid::Player>()->GetNextAfterMaxUsed(); // use first free if exists
else incHighest = false;
}
else
- guid = sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->GetNextAfterMaxUsed();
+ guid = sObjectMgr->GetGenerator<HighGuid::Player>()->GetNextAfterMaxUsed();
// normalize the name if specified and check if it exists
if (!normalizePlayerName(name))
@@ -570,9 +570,9 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
if (!changenth(line, 1, newguid)) // character_inventory.guid update
ROLLBACK(DUMP_FILE_BROKEN);
- if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed(), true))
+ if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed(), true))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
- if (!changeGuid(line, 4, items, sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed()))
+ if (!changeGuid(line, 4, items, sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed()))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
break;
}
@@ -588,7 +588,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
{
if (!changeGuid(line, 1, mails, sObjectMgr->_mailId))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
- if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed()))
+ if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed()))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
if (!changenth(line, 3, newguid)) // mail_items.receiver
ROLLBACK(DUMP_FILE_BROKEN);
@@ -597,7 +597,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
case DTT_ITEM:
{
// item, owner, data field:item, owner guid
- if (!changeGuid(line, 1, items, sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed()))
+ if (!changeGuid(line, 1, items, sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed()))
ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
ROLLBACK(DUMP_FILE_BROKEN);
@@ -607,7 +607,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
{
if (!changenth(line, 1, newguid)) // character_gifts.guid update
ROLLBACK(DUMP_FILE_BROKEN);
- if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed()))
+ if (!changeGuid(line, 2, items, sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed()))
ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
break;
}
@@ -666,13 +666,13 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
CharacterDatabase.CommitTransaction(trans);
// in case of name conflict player has to rename at login anyway
- sWorld->AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, guid), name, gender, race, playerClass, level);
+ sWorld->AddCharacterNameData(ObjectGuid(HighGuid::Player, guid), name, gender, race, playerClass, level);
- sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->Set(sObjectMgr->GetGenerator<HIGHGUID_ITEM>()->GetNextAfterMaxUsed() + items.size());
+ sObjectMgr->GetGenerator<HighGuid::Item>()->Set(sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed() + items.size());
sObjectMgr->_mailId += mails.size();
if (incHighest)
- sObjectMgr->GetGenerator<HIGHGUID_PLAYER>()->Generate();
+ sObjectMgr->GetGenerator<HighGuid::Player>()->Generate();
fclose(fin);