diff options
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r-- | src/server/game/Tools/PlayerDump.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 3cde5a6d70f..e64bd4868bb 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -347,9 +347,7 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl bool PlayerDumpWriter::GetDump(uint32 guid, std::string &dump) { - dump = ""; - - dump += "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n"; + dump = "IMPORTANT NOTE: THIS DUMPFILE IS MADE FOR USE WITH THE 'PDUMP' COMMAND ONLY - EITHER THROUGH INGAME CHAT OR ON CONSOLE!\n"; dump += "IMPORTANT NOTE: DO NOT apply it directly - it will irreversibly DAMAGE and CORRUPT your database! You have been warned!\n\n"; for (int i = 0; i < DUMP_TABLE_COUNT; ++i) @@ -430,7 +428,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s // normalize the name if specified and check if it exists if (!normalizePlayerName(name)) - name = ""; + name.clear(); if (ObjectMgr::CheckPlayerName(name, true) == CHAR_NAME_SUCCESS) { @@ -439,10 +437,10 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) - name = ""; // use the one from the dump + name.clear(); // use the one from the dump } else - name = ""; + name.clear(); // name encoded or empty @@ -538,7 +536,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s playerClass = uint8(atol(getnth(line, 5).c_str())); gender = uint8(atol(getnth(line, 6).c_str())); level = uint8(atol(getnth(line, 7).c_str())); - if (name == "") + if (name.empty()) { // check if the original name already exists name = getnth(line, 3); @@ -634,7 +632,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s snprintf(lastpetid, 20, "%s", currpetid); if (strcmp(lastpetid, currpetid) != 0) { - snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber()); + snprintf(newpetid, 20, "%u", sObjectMgr->GeneratePetNumber()); snprintf(lastpetid, 20, "%s", currpetid); } @@ -681,7 +679,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterNameData(guid, name, gender, race, playerClass, level); + sWorld->AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, guid), name, gender, race, playerClass, level); sObjectMgr->_hiItemGuid += items.size(); sObjectMgr->_mailId += mails.size(); |