diff options
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r-- | src/server/game/Tools/PlayerDump.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index f6d0de28d28..ef516a0ba4f 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -457,6 +457,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s uint8 gender = GENDER_NONE; uint8 race = RACE_NONE; uint8 playerClass = 0; + uint8 level = 1; SQLTransaction trans = CharacterDatabase.BeginTransaction(); while (!feof(fin)) @@ -531,6 +532,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s race = uint8(atol(getnth(line, 4).c_str())); playerClass = uint8(atol(getnth(line, 5).c_str())); gender = uint8(atol(getnth(line, 6).c_str())); + level = uint8(atol(getnth(line, 7).c_str())); if (name == "") { // check if the original name already exists @@ -674,7 +676,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s CharacterDatabase.CommitTransaction(trans); // in case of name conflict player has to rename at login anyway - sWorld->AddCharacterNameData(guid, name, gender, race, playerClass); + sWorld->AddCharacterNameData(guid, name, gender, race, playerClass, level); sObjectMgr->_hiItemGuid += items.size(); sObjectMgr->_mailId += mails.size(); |