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path: root/src/server/game/Warden/Warden.cpp
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Diffstat (limited to 'src/server/game/Warden/Warden.cpp')
-rw-r--r--src/server/game/Warden/Warden.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index 2f974860185..afd241c4e51 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -111,8 +111,8 @@ void Warden::Update(uint32 diff)
// Kick player if client response delays more than set in config
if (_clientResponseTimer > maxClientResponseDelay * IN_MILLISECONDS)
{
- TC_LOG_WARN("warden", "%s (latency: %u, IP: %s) exceeded Warden module response delay (%s) - disconnecting client",
- _session->GetPlayerInfo().c_str(), _session->GetLatency(), _session->GetRemoteAddress().c_str(), secsToTimeString(maxClientResponseDelay, TimeFormat::ShortText).c_str());
+ TC_LOG_WARN("warden", "{} (latency: {}, IP: {}) exceeded Warden module response delay ({}) - disconnecting client",
+ _session->GetPlayerInfo(), _session->GetLatency(), _session->GetRemoteAddress(), secsToTimeString(maxClientResponseDelay, TimeFormat::ShortText));
_session->KickPlayer("Warden::Update Warden module response delay exceeded");
}
else
@@ -211,7 +211,7 @@ void Warden::HandleData(ByteBuffer& buff)
DecryptData(buff.contents(), buff.size());
uint8 opcode;
buff >> opcode;
- TC_LOG_DEBUG("warden", "Got packet, opcode %02X, size %u", opcode, uint32(buff.size() - 1));
+ TC_LOG_DEBUG("warden", "Got packet, opcode {:02X}, size {}", opcode, uint32(buff.size() - 1));
buff.hexlike();
switch (opcode)
@@ -236,7 +236,7 @@ void Warden::HandleData(ByteBuffer& buff)
TC_LOG_DEBUG("warden", "NYI WARDEN_CMSG_MODULE_FAILED received!");
break;
default:
- TC_LOG_WARN("warden", "Got unknown warden opcode %02X of size %u.", opcode, uint32(buff.size() - 1));
+ TC_LOG_WARN("warden", "Got unknown warden opcode {:02X} of size {}.", opcode, uint32(buff.size() - 1));
break;
}
}
@@ -255,13 +255,13 @@ bool Warden::ProcessLuaCheckResponse(std::string const& msg)
if (check.Type == LUA_EVAL_CHECK)
{
char const* penalty = ApplyPenalty(&check);
- TC_LOG_WARN("warden", "%s failed Warden check %u (%s). Action: %s", _session->GetPlayerInfo().c_str(), id, EnumUtils::ToConstant(check.Type), penalty);
+ TC_LOG_WARN("warden", "{} failed Warden check {} ({}). Action: {}", _session->GetPlayerInfo(), id, EnumUtils::ToConstant(check.Type), penalty);
return true;
}
}
char const* penalty = ApplyPenalty(nullptr);
- TC_LOG_WARN("warden", "%s sent bogus Lua check response for Warden. Action: %s", _session->GetPlayerInfo().c_str(), penalty);
+ TC_LOG_WARN("warden", "{} sent bogus Lua check response for Warden. Action: {}", _session->GetPlayerInfo(), penalty);
return true;
}