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path: root/src/server/game/Warden/WardenWin.cpp
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Diffstat (limited to 'src/server/game/Warden/WardenWin.cpp')
-rw-r--r--src/server/game/Warden/WardenWin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index 05aad4be3bc..bec9ee91d2b 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -53,15 +53,15 @@ void WardenWin::Init(WorldSession* session, SessionKey const& K)
_inputCrypto.Init(_inputKey);
_outputCrypto.Init(_outputKey);
TC_LOG_DEBUG("warden", "Server side warden for client %u initializing...", session->GetAccountId());
- TC_LOG_DEBUG("warden", "C->S Key: %s", ByteArrayToHexStr(_inputKey, 16).c_str());
- TC_LOG_DEBUG("warden", "S->C Key: %s", ByteArrayToHexStr(_outputKey, 16).c_str());
- TC_LOG_DEBUG("warden", " Seed: %s", ByteArrayToHexStr(_seed, 16).c_str());
+ TC_LOG_DEBUG("warden", "C->S Key: %s", ByteArrayToHexStr(_inputKey).c_str());
+ TC_LOG_DEBUG("warden", "S->C Key: %s", ByteArrayToHexStr(_outputKey).c_str());
+ TC_LOG_DEBUG("warden", " Seed: %s", ByteArrayToHexStr(_seed).c_str());
TC_LOG_DEBUG("warden", "Loading Module...");
_module = GetModuleForClient();
- TC_LOG_DEBUG("warden", "Module Key: %s", ByteArrayToHexStr(_module->Key, 16).c_str());
- TC_LOG_DEBUG("warden", "Module ID: %s", ByteArrayToHexStr(_module->Id, 16).c_str());
+ TC_LOG_DEBUG("warden", "Module Key: %s", ByteArrayToHexStr(_module->Key).c_str());
+ TC_LOG_DEBUG("warden", "Module ID: %s", ByteArrayToHexStr(_module->Id).c_str());
RequestModule();
}