diff options
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.cpp')
-rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 6a7e60a2bc0..95728b7e8ae 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -21,10 +21,11 @@ */ #include "WeatherMgr.h" -#include "Weather.h" +#include "DatabaseEnv.h" #include "Log.h" #include "ObjectMgr.h" #include "Player.h" +#include "Weather.h" #include "WorldSession.h" namespace WeatherMgr @@ -41,7 +42,7 @@ namespace WeatherData const* GetWeatherData(uint32 zone_id) { WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); - return (itr != mWeatherZoneMap.end()) ? &itr->second : NULL; + return (itr != mWeatherZoneMap.end()) ? &itr->second : nullptr; } } @@ -69,7 +70,7 @@ Weather* AddWeather(uint32 zone_id) // zone does not have weather, ignore if (!weatherChances) - return NULL; + return nullptr; Weather* w = new Weather(zone_id, weatherChances); m_weathers[w->GetZone()].reset(w); @@ -146,7 +147,7 @@ void SendFineWeatherUpdateToPlayer(Player* player) data << (uint32)WEATHER_STATE_FINE; data << (float)0.0f; data << uint8(0); - player->GetSession()->SendPacket(&data); + player->SendDirectMessage(&data); } void Update(uint32 diff) |