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Diffstat (limited to 'src/server/game/WorldSocketMgr.cpp')
-rw-r--r-- | src/server/game/WorldSocketMgr.cpp | 369 |
1 files changed, 369 insertions, 0 deletions
diff --git a/src/server/game/WorldSocketMgr.cpp b/src/server/game/WorldSocketMgr.cpp new file mode 100644 index 00000000000..c23d08e6f78 --- /dev/null +++ b/src/server/game/WorldSocketMgr.cpp @@ -0,0 +1,369 @@ +/* +* Copyright (C) 2005-2008,2007 MaNGOS <http://getmangos.com/> +* +* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +/** \file WorldSocketMgr.cpp +* \ingroup u2w +* \author Derex <derex101@gmail.com> +*/ + +#include "WorldSocketMgr.h" + +#include <ace/ACE.h> +#include <ace/Log_Msg.h> +#include <ace/Reactor.h> +#include <ace/Reactor_Impl.h> +#include <ace/TP_Reactor.h> +#include <ace/Dev_Poll_Reactor.h> +#include <ace/Guard_T.h> +#include <ace/Atomic_Op.h> +#include <ace/os_include/arpa/os_inet.h> +#include <ace/os_include/netinet/os_tcp.h> +#include <ace/os_include/sys/os_types.h> +#include <ace/os_include/sys/os_socket.h> + +#include <set> + +#include "Log.h" +#include "Common.h" +#include "Config/ConfigEnv.h" +#include "Database/DatabaseEnv.h" +#include "WorldSocket.h" + +/** +* This is a helper class to WorldSocketMgr ,that manages +* network threads, and assigning connections from acceptor thread +* to other network threads +*/ +class ReactorRunnable : protected ACE_Task_Base +{ + public: + + ReactorRunnable() : + m_ThreadId(-1), + m_Connections(0), + m_Reactor(0) + { + ACE_Reactor_Impl* imp = 0; + + #if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) + + imp = new ACE_Dev_Poll_Reactor(); + + imp->max_notify_iterations (128); + imp->restart (1); + + #else + + imp = new ACE_TP_Reactor(); + imp->max_notify_iterations (128); + + #endif + + m_Reactor = new ACE_Reactor (imp, 1); + } + + virtual ~ReactorRunnable() + { + Stop(); + Wait(); + + if (m_Reactor) + delete m_Reactor; + } + + void Stop() + { + m_Reactor->end_reactor_event_loop(); + } + + int Start() + { + if (m_ThreadId != -1) + return -1; + + return (m_ThreadId = activate()); + } + + void Wait() { ACE_Task_Base::wait(); } + + long Connections() + { + return static_cast<long> (m_Connections.value()); + } + + int AddSocket (WorldSocket* sock) + { + ACE_GUARD_RETURN (ACE_Thread_Mutex, Guard, m_NewSockets_Lock, -1); + + ++m_Connections; + sock->AddReference(); + sock->reactor (m_Reactor); + m_NewSockets.insert (sock); + + return 0; + } + + ACE_Reactor* GetReactor() + { + return m_Reactor; + } + + protected: + + void AddNewSockets() + { + ACE_GUARD (ACE_Thread_Mutex, Guard, m_NewSockets_Lock); + + if (m_NewSockets.empty()) + return; + + for (SocketSet::const_iterator i = m_NewSockets.begin(); i != m_NewSockets.end(); ++i) + { + WorldSocket* sock = (*i); + + if (sock->IsClosed()) + { + sock->RemoveReference(); + --m_Connections; + } + else + m_Sockets.insert (sock); + } + + m_NewSockets.clear(); + } + + virtual int svc() + { + DEBUG_LOG ("Network Thread Starting"); + + WorldDatabase.ThreadStart(); + + ACE_ASSERT (m_Reactor); + + SocketSet::iterator i, t; + + while (!m_Reactor->reactor_event_loop_done()) + { + // dont be too smart to move this outside the loop + // the run_reactor_event_loop will modify interval + ACE_Time_Value interval (0, 10000); + + if (m_Reactor->run_reactor_event_loop (interval) == -1) + break; + + AddNewSockets(); + + for (i = m_Sockets.begin(); i != m_Sockets.end();) + { + if ((*i)->Update() == -1) + { + t = i; + ++i; + (*t)->CloseSocket(); + (*t)->RemoveReference(); + --m_Connections; + m_Sockets.erase (t); + } + else + ++i; + } + } + + WorldDatabase.ThreadEnd(); + + DEBUG_LOG ("Network Thread Exitting"); + + return 0; + } + + private: + typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, long> AtomicInt; + typedef std::set<WorldSocket*> SocketSet; + + ACE_Reactor* m_Reactor; + AtomicInt m_Connections; + int m_ThreadId; + + SocketSet m_Sockets; + + SocketSet m_NewSockets; + ACE_Thread_Mutex m_NewSockets_Lock; +}; + +WorldSocketMgr::WorldSocketMgr() : + m_NetThreadsCount(0), + m_NetThreads(0), + m_SockOutKBuff(-1), + m_SockOutUBuff(65536), + m_UseNoDelay(true), + m_Acceptor (0) +{ +} + +WorldSocketMgr::~WorldSocketMgr() +{ + if (m_NetThreads) + delete [] m_NetThreads; + + if (m_Acceptor) + delete m_Acceptor; +} + +int +WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) +{ + m_UseNoDelay = sConfig.GetBoolDefault ("Network.TcpNodelay", true); + + int num_threads = sConfig.GetIntDefault ("Network.Threads", 1); + + if (num_threads <= 0) + { + sLog.outError ("Network.Threads is wrong in your config file"); + return -1; + } + + m_NetThreadsCount = static_cast<size_t> (num_threads + 1); + + m_NetThreads = new ReactorRunnable[m_NetThreadsCount]; + + sLog.outBasic ("Max allowed socket connections %d", ACE::max_handles()); + + // -1 means use default + m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1); + + m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536); + + if (m_SockOutUBuff <= 0) + { + sLog.outError ("Network.OutUBuff is wrong in your config file"); + return -1; + } + + WorldSocket::Acceptor *acc = new WorldSocket::Acceptor; + m_Acceptor = acc; + + ACE_INET_Addr listen_addr (port, address); + + if (acc->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1) + { + sLog.outError ("Failed to open acceptor ,check if the port is free"); + return -1; + } + + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Start(); + + return 0; +} + +int +WorldSocketMgr::StartNetwork (ACE_UINT16 port, const char* address) +{ + if (!sLog.IsOutDebug()) + ACE_Log_Msg::instance()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS); + + if (StartReactiveIO(port, address) == -1) + return -1; + + return 0; +} + +void +WorldSocketMgr::StopNetwork() +{ + if (m_Acceptor) + { + WorldSocket::Acceptor* acc = dynamic_cast<WorldSocket::Acceptor*> (m_Acceptor); + + if (acc) + acc->close(); + } + + if (m_NetThreadsCount != 0) + { + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Stop(); + } + + Wait(); +} + +void +WorldSocketMgr::Wait() +{ + if (m_NetThreadsCount != 0) + { + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Wait(); + } +} + +int +WorldSocketMgr::OnSocketOpen (WorldSocket* sock) +{ + // set some options here + if (m_SockOutKBuff >= 0) + { + if (sock->peer().set_option (SOL_SOCKET, + SO_SNDBUF, + (void*) & m_SockOutKBuff, + sizeof (int)) == -1 && errno != ENOTSUP) + { + sLog.outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF"); + return -1; + } + } + + static const int ndoption = 1; + + // Set TCP_NODELAY. + if (m_UseNoDelay) + { + if (sock->peer().set_option (ACE_IPPROTO_TCP, + TCP_NODELAY, + (void*)&ndoption, + sizeof (int)) == -1) + { + sLog.outError ("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno)); + return -1; + } + } + + sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff); + + // we skip the Acceptor Thread + size_t min = 1; + + ACE_ASSERT (m_NetThreadsCount >= 1); + + for (size_t i = 1; i < m_NetThreadsCount; ++i) + if (m_NetThreads[i].Connections() < m_NetThreads[min].Connections()) + min = i; + + return m_NetThreads[min].AddSocket (sock); +} + +WorldSocketMgr* +WorldSocketMgr::Instance() +{ + return ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>::instance(); +} + |