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-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp34
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.h9
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp12
3 files changed, 47 insertions, 8 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index 2739854926b..b6716c248ae 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -32,6 +32,7 @@
#include "Player.h"
#include "SharedDefines.h"
#include "World.h"
+#include "WorldSession.h"
bool BattlegroundTemplate::IsArena() const
{
@@ -64,7 +65,7 @@ uint8 BattlegroundTemplate::GetMaxLevel() const
BattlegroundMgr::BattlegroundMgr() :
m_NextRatedArenaUpdate(sWorld->getIntConfig(CONFIG_ARENA_RATED_UPDATE_TIMER)),
- m_UpdateTimer(0), m_ArenaTesting(false), m_Testing(false)
+ m_UpdateTimer(0), m_ArenaTesting(0), m_Testing(false)
{ }
BattlegroundMgr::~BattlegroundMgr()
@@ -300,6 +301,15 @@ BattlegroundScriptTemplate const* BattlegroundMgr::FindBattlegroundScriptTemplat
return Trinity::Containers::MapGetValuePtr(_battlegroundScriptTemplates, { mapId, BATTLEGROUND_TYPE_NONE });
}
+void BattlegroundMgr::QueuePlayerForArena(Player const* player, uint8 teamSize, uint8 roles)
+{
+ WorldPackets::Battleground::BattlemasterJoinArena packet((WorldPacket(CMSG_BATTLEMASTER_JOIN_ARENA)));
+ packet.TeamSizeIndex = teamSize;
+ packet.Roles = roles;
+
+ player->GetSession()->HandleBattlemasterJoinArena(packet);
+}
+
uint32 BattlegroundMgr::CreateClientVisibleInstanceId(BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id)
{
if (IsArenaType(bgTypeId))
@@ -507,10 +517,23 @@ void BattlegroundMgr::ToggleTesting()
sWorld->SendWorldText(m_Testing ? LANG_DEBUG_BG_ON : LANG_DEBUG_BG_OFF);
}
-void BattlegroundMgr::ToggleArenaTesting()
+bool BattlegroundMgr::ToggleArenaTesting(uint32 battlemasterListId)
{
- m_ArenaTesting = !m_ArenaTesting;
- sWorld->SendWorldText(m_ArenaTesting ? LANG_DEBUG_ARENA_ON : LANG_DEBUG_ARENA_OFF);
+ if (battlemasterListId != 0)
+ {
+ BattlegroundTemplate const* bgTemplate = GetBattlegroundTemplateByTypeId(static_cast<BattlegroundTypeId>(battlemasterListId));
+ if (!bgTemplate)
+ return false;
+
+ if (!bgTemplate->IsArena())
+ return false;
+ }
+
+ if (m_ArenaTesting != battlemasterListId)
+ sWorld->SendWorldText((battlemasterListId != 0) ? LANG_DEBUG_ARENA_ON : LANG_DEBUG_ARENA_OFF);
+
+ m_ArenaTesting = battlemasterListId;
+ return true;
}
bool BattlegroundMgr::IsValidQueueId(BattlegroundQueueTypeId bgQueueTypeId)
@@ -686,6 +709,9 @@ BattlegroundTypeId BattlegroundMgr::GetRandomBG(BattlegroundTypeId bgTypeId)
{
if (BattlegroundTemplate const* bgTemplate = GetBattlegroundTemplateByTypeId(bgTypeId))
{
+ if (bgTemplate->IsArena() && isArenaTesting())
+ return static_cast<BattlegroundTypeId>(m_ArenaTesting);
+
std::vector<BattlegroundTemplate const*> ids;
ids.reserve(bgTemplate->MapIDs.size());
for (int32 mapId : bgTemplate->MapIDs)
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h
index b31b0193af0..8aa341cbca8 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.h
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.h
@@ -126,10 +126,11 @@ class TC_GAME_API BattlegroundMgr
void ScheduleQueueUpdate(uint32 arenaMatchmakerRating, BattlegroundQueueTypeId bgQueueTypeId, BattlegroundBracketId bracket_id);
uint32 GetPrematureFinishTime() const;
- void ToggleArenaTesting();
+ // Return whether toggling was successful. In case of a non-existing battlemasterListId, or this battlemasterListId is not an arena, this would return false.
+ bool ToggleArenaTesting(uint32 battlemasterListId);
void ToggleTesting();
- bool isArenaTesting() const { return m_ArenaTesting; }
+ bool isArenaTesting() const { return m_ArenaTesting != 0; }
bool isTesting() const { return m_Testing; }
static bool IsRandomBattleground(uint32 battlemasterListId);
@@ -162,6 +163,8 @@ class TC_GAME_API BattlegroundMgr
void LoadBattlegroundScriptTemplate();
BattlegroundScriptTemplate const* FindBattlegroundScriptTemplate(uint32 mapId, BattlegroundTypeId bgTypeId) const;
+ static void QueuePlayerForArena(Player const* player, uint8 teamSize, uint8 roles);
+
private:
uint32 CreateClientVisibleInstanceId(BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id);
static bool IsArenaType(BattlegroundTypeId bgTypeId);
@@ -185,7 +188,7 @@ class TC_GAME_API BattlegroundMgr
std::vector<ScheduledQueueUpdate> m_QueueUpdateScheduler;
uint32 m_NextRatedArenaUpdate;
uint32 m_UpdateTimer;
- bool m_ArenaTesting;
+ uint32 m_ArenaTesting;
bool m_Testing;
BattleMastersMap mBattleMastersMap;
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 8fb5a150793..e78a52042b9 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -540,9 +540,16 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl
return;
Group* grp = _player->GetGroup();
+ if (!grp)
+ {
+ grp = new Group();
+ grp->Create(_player);
+ }
+
// no group found, error
if (!grp)
return;
+
if (grp->GetLeaderGUID() != _player->GetGUID())
return;
@@ -559,7 +566,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl
GroupQueueInfo* ginfo = nullptr;
ObjectGuid errorGuid;
- GroupJoinBattlegroundResult err = grp->CanJoinBattlegroundQueue(bgTemplate, bgQueueTypeId, arenatype, arenatype, true, packet.TeamSizeIndex, errorGuid);
+ GroupJoinBattlegroundResult err = ERR_BATTLEGROUND_NONE;
+ if (!sBattlegroundMgr->isArenaTesting())
+ err = grp->CanJoinBattlegroundQueue(bgTemplate, bgQueueTypeId, arenatype, arenatype, true, packet.TeamSizeIndex, errorGuid);
+
if (!err)
{
TC_LOG_DEBUG("bg.battleground", "Battleground: arena team id {}, leader {} queued with matchmaker rating {} for type {}", _player->GetArenaTeamId(packet.TeamSizeIndex), _player->GetName(), matchmakerRating, arenatype);