diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 29 | ||||
| -rw-r--r-- | src/server/game/Achievements/AchievementMgr.h | 3 | ||||
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 31 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 |
5 files changed, 33 insertions, 39 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 1fe9a08bfdc..186b2a75196 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -82,6 +82,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) switch (criteria->requiredType) { case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG: case ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING: case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: // only hardcoded list @@ -116,7 +117,6 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) switch (dataType) { case ACHIEVEMENT_CRITERIA_DATA_TYPE_NONE: - case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: case ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT: return true; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE: @@ -189,6 +189,13 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) return false; } return true; + case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: + if (value.compType >= COMP_TYPE_MAX) + { + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE (%u) has wrong ComparisionType in value2 (%u), ignored.", value.compType); + return false; + } + return true; case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: if (level.minlevel > STRONG_MAX_LEVEL) { @@ -345,7 +352,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA: return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx); case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: - return miscvalue1 >= value.minvalue; + return CompareValues(ComparisionType(value.compType), miscvalue1, value.value); case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL: if (!target) return false; @@ -829,6 +836,20 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE); break; } + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: + { + // AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case + if (!miscValue2) + continue; + + // those requirements couldn't be found in the dbc + AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria); + if (!data || !data->Meets(GetPlayer(), unit, miscValue1)) + continue; + + SetCriteriaProgress(achievementCriteria, miscValue2, PROGRESS_ACCUMULATE); + break; + } case ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL: if (AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria)) if (!data->Meets(GetPlayer(), unit)) @@ -1248,7 +1269,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui SetCriteriaProgress(achievementCriteria, 1); break; } - case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT: case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT: { @@ -1563,7 +1583,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui case ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA: case ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK: case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE: - case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: break; // Not implemented yet :( } @@ -1721,6 +1740,7 @@ bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achieve case ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER: case ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL: case ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: case ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS: case ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION: case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID: @@ -2278,6 +2298,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG: // any cases break; case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE: + case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: break; // any cases case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: { diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h index ce6ab9cd29b..f57c05a2769 100644 --- a/src/server/game/Achievements/AchievementMgr.h +++ b/src/server/game/Achievements/AchievementMgr.h @@ -116,7 +116,8 @@ struct AchievementCriteriaData // ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8 struct { - uint32 minvalue; + uint32 value; + uint32 compType; } value; // ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9 struct diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 5e4ca1de73a..933d77cc2e8 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1768,7 +1768,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) { if (cond->ConditionValue2 >= COMP_TYPE_MAX) { - TC_LOG_ERROR(LOG_FILTER_SQL, "Level condition has invalid option (%u), skipped", cond->ConditionValue2); + TC_LOG_ERROR(LOG_FILTER_SQL, "Level condition has invalid ComparisionType (%u), skipped", cond->ConditionValue2); return false; } if (cond->ConditionValue3) diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 4e3225ca8a2..cc2db10e437 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -133,16 +133,6 @@ enum ConditionSourceType CONDITION_SOURCE_TYPE_MAX = 26 // MAX }; -enum ComparisionType -{ - COMP_TYPE_EQ = 0, - COMP_TYPE_HIGH, - COMP_TYPE_LOW, - COMP_TYPE_HIGH_EQ, - COMP_TYPE_LOW_EQ, - COMP_TYPE_MAX -}; - enum RelationType { RELATION_SELF = 0, @@ -274,27 +264,6 @@ class ConditionMgr SmartEventConditionContainer SmartEventConditionStore; }; -template <class T> bool CompareValues(ComparisionType type, T val1, T val2) -{ - switch (type) - { - case COMP_TYPE_EQ: - return val1 == val2; - case COMP_TYPE_HIGH: - return val1 > val2; - case COMP_TYPE_LOW: - return val1 < val2; - case COMP_TYPE_HIGH_EQ: - return val1 >= val2; - case COMP_TYPE_LOW_EQ: - return val1 <= val2; - default: - // incorrect parameter - ASSERT(false); - return false; - } -} - #define sConditionMgr ACE_Singleton<ConditionMgr, ACE_Null_Mutex>::instance() #endif diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 75bdce22ddf..68d30cd1dde 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -539,8 +539,11 @@ inline void KillRewarder::_RewardKillCredit(Player* player) { // 4.4. Give kill credit (player must not be in group, or he must be alive or without corpse). if (!_group || player->IsAlive() || !player->GetCorpse()) - if (_victim->GetTypeId() == TYPEID_UNIT) - player->KilledMonster(_victim->ToCreature()->GetCreatureTemplate(), _victim->GetGUID()); + if (Creature* target = _victim->ToCreature()) + { + player->KilledMonster(target->GetCreatureTemplate(), target->GetGUID()); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE, target->GetCreatureType(), 1, target); + } } void KillRewarder::_RewardPlayer(Player* player, bool isDungeon) |
