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-rw-r--r--src/server/game/World/World.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 81c61fd6e15..3658130db3d 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -431,27 +431,27 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_ENABLE_SINFO_LOGIN] = sConfigMgr->GetIntDefault("Server.LoginInfo", 0);
///- Read all rates from the config file
- rate_values[RATE_HEALTH] = sConfigMgr->GetFloatDefault("Rate.Health", 1);
+ rate_values[RATE_HEALTH] = sConfigMgr->GetFloatDefault("Rate.Health", 1.0f);
if (rate_values[RATE_HEALTH] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Health (%f) must be > 0. Using 1 instead.", rate_values[RATE_HEALTH]);
rate_values[RATE_HEALTH] = 1;
}
- rate_values[RATE_POWER_MANA] = sConfigMgr->GetFloatDefault("Rate.Mana", 1);
+ rate_values[RATE_POWER_MANA] = sConfigMgr->GetFloatDefault("Rate.Mana", 1.0f);
if (rate_values[RATE_POWER_MANA] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Mana (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_MANA]);
rate_values[RATE_POWER_MANA] = 1;
}
- rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetFloatDefault("Rate.Rage.Income", 1);
- rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetFloatDefault("Rate.Rage.Loss", 1);
+ rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetFloatDefault("Rate.Rage.Income", 1.0f);
+ rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetFloatDefault("Rate.Rage.Loss", 1.0f);
if (rate_values[RATE_POWER_RAGE_LOSS] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Rage.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RAGE_LOSS]);
rate_values[RATE_POWER_RAGE_LOSS] = 1;
}
- rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Income", 1);
- rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Loss", 1);
+ rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Income", 1.0f);
+ rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Loss", 1.0f);
if (rate_values[RATE_POWER_RUNICPOWER_LOSS] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.RunicPower.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RUNICPOWER_LOSS]);
@@ -645,8 +645,8 @@ void World::LoadConfigSettings(bool reload)
m_float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetFloatDefault("MaxRecruitAFriendBonusDistance", 100.0f);
/// @todo Add MonsterSight and GuarderSight (with meaning) in worldserver.conf or put them as define
- m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50);
- m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50);
+ m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50.0f);
+ m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50.0f);
if (reload)
{