diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 130da917276..0b2e0c7d5e6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12203,6 +12203,7 @@ bool InitTriggerAuraData() isTriggerAura[SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN] = true; isTriggerAura[SPELL_AURA_SPELL_MAGNET] = true; isTriggerAura[SPELL_AURA_MOD_ATTACK_POWER] = true; + isTriggerAura[SPELL_AURA_MOD_POWER_REGEN_PERCENT] = true; isTriggerAura[SPELL_AURA_ADD_CASTER_HIT_TRIGGER] = true; isTriggerAura[SPELL_AURA_OVERRIDE_CLASS_SCRIPTS] = true; isTriggerAura[SPELL_AURA_MOD_MECHANIC_RESISTANCE] = true; @@ -12495,6 +12496,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u case SPELL_AURA_OBS_MOD_POWER: case SPELL_AURA_MOD_SPELL_CRIT_CHANCE: case SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN: + case SPELL_AURA_MOD_POWER_REGEN_PERCENT: case SPELL_AURA_MOD_MELEE_HASTE: case SPELL_AURA_MOD_MELEE_HASTE_3: TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, isVictim ? "a victim's" : "an attacker's", triggeredByAura->GetId()); |
