diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Accounts/RBAC.h | 1 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.cpp | 72 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.h | 5 | ||||
| -rw-r--r-- | src/server/game/Miscellaneous/Language.h | 5 |
4 files changed, 44 insertions, 39 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index 513062e1e60..c998fd4274a 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -749,6 +749,7 @@ enum RBACPermissions RBAC_PERM_COMMAND_RELOAD_CHARACTER_TEMPLATE = 842, // not on 3.3.5a RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING = 843, // not on 3.3.5a RBAC_PERM_COMMAND_DEBUG_SEND_PLAYSCENE = 844, // not on 3.3.5a + RBAC_PERM_COMMAND_GO_OFFSET = 845, // custom permissions 1000+ RBAC_PERM_MAX diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index ee327ea684b..d486a95c52a 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -881,25 +881,30 @@ GameObject* ChatHandler::GetNearbyGameObject() return obj; } -GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(ObjectGuid::LowType lowguid, uint32 entry) +GameObject* ChatHandler::GetObjectFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid) { if (!m_session) return nullptr; + auto bounds = m_session->GetPlayer()->GetMap()->GetGameObjectBySpawnIdStore().equal_range(lowguid); + if (bounds.first != bounds.second) + return bounds.first->second; + return nullptr; +} - Player* pl = m_session->GetPlayer(); - - GameObject* obj = pl->GetMap()->GetGameObject(ObjectGuid(HighGuid::GameObject, entry, lowguid)); - - if (!obj && sObjectMgr->GetGOData(lowguid)) // guid is DB guid of object +Creature* ChatHandler::GetCreatureFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid) +{ + if (!m_session) + return nullptr; + // Select the first alive creature or a dead one if not found + Creature* creature = nullptr; + auto bounds = m_session->GetPlayer()->GetMap()->GetCreatureBySpawnIdStore().equal_range(lowguid); + for (auto it = bounds.first; it != bounds.second; ++it) { - auto bounds = pl->GetMap()->GetGameObjectBySpawnIdStore().equal_range(lowguid); - if (bounds.first == bounds.second) - return nullptr; - - return bounds.first->second; + creature = it->second; + if (it->second->IsAlive()) + break; } - - return obj; + return creature; } enum SpellLinkType @@ -989,9 +994,9 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text) enum GuidLinkType { - SPELL_LINK_PLAYER = 0, // must be first for selection in not link case - SPELL_LINK_CREATURE = 1, - SPELL_LINK_GAMEOBJECT = 2 + GUID_LINK_PLAYER = 0, // must be first for selection in not link case + GUID_LINK_CREATURE = 1, + GUID_LINK_GAMEOBJECT = 2 }; static char const* const guidKeys[] = @@ -1002,7 +1007,7 @@ static char const* const guidKeys[] = nullptr }; -ObjectGuid ChatHandler::extractGuidFromLink(char* text) +ObjectGuid::LowType ChatHandler::extractLowGuidFromLink(char* text, HighGuid& guidHigh) { int type = 0; @@ -1011,46 +1016,41 @@ ObjectGuid ChatHandler::extractGuidFromLink(char* text) // |color|Hplayer:name|h[name]|h|r char* idS = extractKeyFromLink(text, guidKeys, &type); if (!idS) - return ObjectGuid::Empty; + return 0; switch (type) { - case SPELL_LINK_PLAYER: + case GUID_LINK_PLAYER: { + guidHigh = HighGuid::Player; std::string name = idS; if (!normalizePlayerName(name)) - return ObjectGuid::Empty; + return 0; if (Player* player = ObjectAccessor::FindPlayerByName(name)) - return player->GetGUID(); + return player->GetGUID().GetCounter(); if (ObjectGuid guid = sObjectMgr->GetPlayerGUIDByName(name)) - return guid; + return guid.GetCounter(); - return ObjectGuid::Empty; + return 0; } - case SPELL_LINK_CREATURE: + case GUID_LINK_CREATURE: { + guidHigh = HighGuid::Unit; ObjectGuid::LowType lowguid = atoul(idS); - - if (CreatureData const* data = sObjectMgr->GetCreatureData(lowguid)) - return ObjectGuid(HighGuid::Unit, data->id, lowguid); - else - return ObjectGuid::Empty; + return lowguid; } - case SPELL_LINK_GAMEOBJECT: + case GUID_LINK_GAMEOBJECT: { + guidHigh = HighGuid::GameObject; ObjectGuid::LowType lowguid = atoul(idS); - - if (GameObjectData const* data = sObjectMgr->GetGOData(lowguid)) - return ObjectGuid(HighGuid::GameObject, data->id, lowguid); - else - return ObjectGuid::Empty; + return lowguid; } } // unknown type? - return ObjectGuid::Empty; + return 0; } std::string ChatHandler::extractPlayerNameFromLink(char* text) diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 40fad4e4251..9bbe908fa0b 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -130,7 +130,7 @@ class TC_GAME_API ChatHandler char* extractQuotedArg(char* args); uint32 extractSpellIdFromLink(char* text); - ObjectGuid extractGuidFromLink(char* text); + ObjectGuid::LowType extractLowGuidFromLink(char* text, HighGuid& guidHigh); GameTele const* extractGameTeleFromLink(char* text); bool GetPlayerGroupAndGUIDByName(char const* cname, Player*& player, Group*& group, ObjectGuid& guid, bool offline = false); std::string extractPlayerNameFromLink(char* text); @@ -141,7 +141,8 @@ class TC_GAME_API ChatHandler std::string GetNameLink(Player* chr) const; GameObject* GetNearbyGameObject(); - GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(ObjectGuid::LowType lowguid, uint32 entry); + GameObject* GetObjectFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid); + Creature* GetCreatureFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid); bool HasSentErrorMessage() const { return sentErrorMessage; } void SetSentErrorMessage(bool val){ sentErrorMessage = val; } diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 79c7c4e457b..f4803d93851 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -114,7 +114,10 @@ enum TrinityStrings LANG_PVPSTATS_DISABLED = 81, LANG_COMMAND_NEARGRAVEYARD = 82, LANG_COMMAND_NEARGRAVEYARD_NOTFOUND = 83, - // Free 84 - 95 + LANG_GOINFO_SIZE = 84, + LANG_GOINFO_ADDON = 85, + LANG_GOINFO_MODEL = 86, + // Free 87 - 95 LANG_GUILD_RENAME_ALREADY_EXISTS = 96, |
