aboutsummaryrefslogtreecommitdiff
path: root/src/server/game
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/World/World.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 940e32d22b2..1a6df09018e 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -827,7 +827,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
// send server info
if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
- chH.PSendSysMessage(Revision::GetFullVersion().c_str());
+ chH.PSendSysMessage(Revision::GetFullVersion());
TC_LOG_DEBUG("network", "WORLD: Sent server info");
}
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 057f97e0e2b..a6037a7aafd 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1534,7 +1534,7 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading Gameobject Data...");
sObjectMgr->LoadGameobjects();
-
+
TC_LOG_INFO("server.loading", "Loading GameObject Addon Data...");
sObjectMgr->LoadGameObjectAddons(); // must be after LoadGameObjectTemplate() and LoadGameobjects()
@@ -1789,7 +1789,7 @@ void World::SetInitialWorldSettings()
m_startTime = m_gameTime;
LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, 0, '%s')",
- realmID, uint32(m_startTime), Revision::GetFullVersion().c_str()); // One-time query
+ realmID, uint32(m_startTime), Revision::GetFullVersion()); // One-time query
m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS);
m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS);