diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/CoreAI/UnitAI.h | 4 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index d98f791421b..649f02bb5ca 100644 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -251,8 +251,8 @@ class UnitAI static void FillAISpellInfo(); virtual void sGossipHello(Player* /*player*/) { } - virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { } - virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { } + virtual void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) { } + virtual void sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, char const* /*code*/) { } virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { } virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { } virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index d909713a204..70490c578ec 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -728,12 +728,12 @@ void SmartAI::sGossipHello(Player* player) GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player); } -void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action) +void SmartAI::sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) { - GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action); + GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, menuId, gossipListId); } -void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { } +void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, const char* /*code*/) { } void SmartAI::sQuestAccept(Player* player, Quest const* quest) { diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 1e287cd5b9e..ea03a821846 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -175,8 +175,8 @@ class SmartAI : public CreatureAI void SetInvincibilityHpLevel(uint32 level) { mInvincibilityHpLevel = level; } void sGossipHello(Player* player) override; - void sGossipSelect(Player* player, uint32 sender, uint32 action) override; - void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code) override; + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override; + void sGossipSelectCode(Player* player, uint32 menuId, uint32 gossipListId, const char* code) override; void sQuestAccept(Player* player, Quest const* quest) override; //void sQuestSelect(Player* player, Quest const* quest) override; void sQuestReward(Player* player, Quest const* quest, uint32 opt) override; |
