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-rw-r--r--src/server/game/AI/CreatureAI.cpp5
-rw-r--r--src/server/game/AI/CreatureAI.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index dd8b42deb9f..ac9de00cd10 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -43,6 +43,11 @@ void CreatureAI::Talk(uint8 id, WorldObject const* whisperTarget /*= NULL*/)
sCreatureTextMgr->SendChat(me, id, whisperTarget);
}
+void CreatureAI::TalkToMap(uint8 id, WorldObject const* whisperTarget /*= NULL*/)
+{
+ sCreatureTextMgr->SendChat(me, id, whisperTarget, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_MAP);
+}
+
void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToNearestTarget /* = 50.0f*/)
{
if (!creature)
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 6357ac33f1e..209995d359d 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -79,6 +79,7 @@ class CreatureAI : public UnitAI
public:
void Talk(uint8 id, WorldObject const* whisperTarget = NULL);
+ void TalkToMap(uint8 id, WorldObject const* whisperTarget = NULL);
explicit CreatureAI(Creature* creature) : UnitAI(creature), me(creature), m_MoveInLineOfSight_locked(false) { }
virtual ~CreatureAI() { }