diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Maps/Map.h | 2 | ||||
| -rw-r--r-- | src/server/game/Movement/Spline/Spline.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 88da98bcdb0..d4e0452a400 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -113,7 +113,7 @@ struct PositionFullTerrainStatus uint32 const mogpFlags; }; - PositionFullTerrainStatus() : areaId(0), floorZ(0.0f), outdoors(true) { } + PositionFullTerrainStatus() : areaId(0), floorZ(0.0f), outdoors(true), liquidStatus(LIQUID_MAP_NO_WATER) { } uint32 areaId; float floorZ; bool outdoors; diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h index 5681b990c2b..f45c04551a2 100644 --- a/src/server/game/Movement/Spline/Spline.h +++ b/src/server/game/Movement/Spline/Spline.h @@ -90,7 +90,7 @@ protected: public: - explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false) { } + explicit SplineBase() : index_lo(0), index_hi(0), m_mode(UninitializedMode), cyclic(false), initialOrientation(0.f) { } /** Caclulates the position for given segment Idx, and percent of segment length t @param t - percent of segment length, assumes that t in range [0, 1] |
