diff options
Diffstat (limited to 'src/server/game')
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 13 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 18 |
3 files changed, 5 insertions, 28 deletions
diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index e3739e24a01..9861b9dcd1f 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -559,8 +559,6 @@ struct TC_GAME_API CreatureTemplate WorldPacket BuildQueryData(LocaleConstant loc, Difficulty difficulty) const; }; -#pragma pack(push, 1) - // Defines base stats for creatures (used to calculate HP/mana/armor/attackpower/rangedattackpower/all damage). struct TC_GAME_API CreatureBaseStats { @@ -643,17 +641,6 @@ struct CreatureSummonedData Optional<std::vector<uint32>> DespawnOnQuestsRemoved; }; -enum InhabitTypeValues -{ - INHABIT_GROUND = 1, - INHABIT_WATER = 2, - INHABIT_AIR = 4, - INHABIT_ROOT = 8, - INHABIT_ANYWHERE = INHABIT_GROUND | INHABIT_WATER | INHABIT_AIR | INHABIT_ROOT -}; - -#pragma pack(pop) - // `creature_addon` table struct CreatureAddon { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 348937a7a19..6de875906ee 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2105,7 +2105,7 @@ void ObjectMgr::LoadTempSummons() data.time = Milliseconds(fields[9].GetUInt32()); - TempSummonGroupKey key(summonerId, summonerType, group); + TempSummonGroupKey key{ .SummonerEntry = summonerId, .Type = summonerType, .SummonGroup = group }; _tempSummonDataStore[key].push_back(data); ++count; diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 72e0bfaa332..7de6017ecd8 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -71,22 +71,14 @@ enum SummonerType SUMMONER_TYPE_MAP = 2 }; -#pragma pack(push, 1) - /// Key for storing temp summon data in TempSummonDataContainer struct TempSummonGroupKey { - TempSummonGroupKey(uint32 summonerEntry, SummonerType summonerType, uint8 group) - : _summonerEntry(summonerEntry), _summonerType(summonerType), _summonGroup(group) - { - } - std::strong_ordering operator<=>(TempSummonGroupKey const& right) const = default; -private: - uint32 _summonerEntry; ///< Summoner's entry - SummonerType _summonerType; ///< Summoner's type, see SummonerType for available types - uint8 _summonGroup; ///< Summon's group id + uint32 SummonerEntry; ///< Summoner's entry + SummonerType Type; ///< Summoner's type, see SummonerType for available types + uint8 SummonGroup; ///< Summon's group id }; /// Stores data for temp summons @@ -98,8 +90,6 @@ struct TempSummonData Milliseconds time; ///< Despawn time, usable only with certain temp summon types }; -#pragma pack(pop) - // DB scripting commands enum ScriptCommands { @@ -1494,7 +1484,7 @@ class TC_GAME_API ObjectMgr */ std::vector<TempSummonData> const* GetSummonGroup(uint32 summonerId, SummonerType summonerType, uint8 group) const { - TempSummonDataContainer::const_iterator itr = _tempSummonDataStore.find(TempSummonGroupKey(summonerId, summonerType, group)); + auto itr = _tempSummonDataStore.find({ .SummonerEntry = summonerId, .Type = summonerType, .SummonGroup = group }); if (itr != _tempSummonDataStore.end()) return &itr->second; |