diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 22 | ||||
| -rw-r--r-- | src/server/game/Instances/InstanceScript.h | 1 |
2 files changed, 23 insertions, 0 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 5d44f3ec696..a8cf42ea49e 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -652,3 +652,25 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi } } } + +std::string InstanceScript::GetBossStateName(uint8 state) +{ + // See enum EncounterState in InstanceScript.h + switch (state) + { + case NOT_STARTED: + return "NOT_STARTED"; + case IN_PROGRESS: + return "IN_PROGRESS"; + case FAIL: + return "FAIL"; + case DONE: + return "DONE"; + case SPECIAL: + return "SPECIAL"; + case TO_BE_DECIDED: + return "TO_BE_DECIDED"; + default: + return "INVALID"; + } +} diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index e832d7cdffe..93dafea0413 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -220,6 +220,7 @@ class InstanceScript : public ZoneScript virtual bool SetBossState(uint32 id, EncounterState state); EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; } + static std::string GetBossStateName(uint8 state); BossBoundaryMap const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; } // Achievement criteria additional requirements check |
