diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 2f1e4fa48f3..7a872d2614a 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6020,7 +6020,7 @@ void ObjectMgr::LoadQuestGreetings() uint32 id = fields[0].GetUInt32(); uint8 type = fields[1].GetUInt8(); // overwrite - switch (type) + switch (type) { case 0: // Creature type = TYPEID_UNIT; diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 61f24f2b6e5..fefe4cca09d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3259,7 +3259,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v TC_LOG_ERROR("maps", "Tried to spawn non-existing (or system) spawn group %u on map %u. Blocked.", groupId, GetId()); return false; } - + for (auto& pair : sObjectMgr->GetSpawnDataForGroup(groupId)) { SpawnData const* data = pair.second; |
