diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 74 | 
1 files changed, 63 insertions, 11 deletions
| diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3e31474edf6..f17ff3aa9b9 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -643,25 +643,25 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)          if (cInfo->expansion > difficultyInfo->expansion)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, exp %u) has different `exp` in difficulty %u mode (Entry: %u, exp %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, exp: %u) has different `exp` in difficulty %u mode (Entry: %u, exp: %u).",                  cInfo->Entry, cInfo->expansion, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->expansion);          }          if (cInfo->minlevel > difficultyInfo->minlevel)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, minlevel %u) has lower `minlevel` in difficulty %u mode (Entry: %u, minlevel %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, minlevel: %u) has lower `minlevel` in difficulty %u mode (Entry: %u, minlevel: %u).",                  cInfo->Entry, cInfo->minlevel, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->minlevel);          }          if (cInfo->maxlevel > difficultyInfo->maxlevel)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, maxlevel %u) has lower `maxlevel` in difficulty %u mode (Entry: %u, maxlevel %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, maxlevel: %u) has lower `maxlevel` in difficulty %u mode (Entry: %u, maxlevel: %u).",                  cInfo->Entry, cInfo->maxlevel, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->maxlevel);          }          if (cInfo->faction != difficultyInfo->faction)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction %u) has different `faction` in difficulty %u mode (Entry: %u, faction %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction: %u) has different `faction` in difficulty %u mode (Entry: %u, faction: %u).",                  cInfo->Entry, cInfo->faction, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->faction);              TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `faction`=%u WHERE `entry`=%u;",                  cInfo->faction, cInfo->DifficultyEntry[diff]); @@ -669,25 +669,51 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)          if (cInfo->unit_class != difficultyInfo->unit_class)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, class: %u) has different `unit_class` in difficulty %u mode (Entry: %u, class: %u).",                  cInfo->Entry, cInfo->unit_class, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_class);              TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `unit_class`=%u WHERE `entry`=%u;",                  cInfo->unit_class, cInfo->DifficultyEntry[diff]);              continue;          } +        uint32 differenceMask = cInfo->npcflag ^ difficultyInfo->npcflag;          if (cInfo->npcflag != difficultyInfo->npcflag)          {              TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, `npcflag`: %u) has different `npcflag` in difficulty %u mode (Entry: %u, `npcflag`: %u).",                  cInfo->Entry, cInfo->npcflag, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->npcflag); -            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `npcflag`=%u WHERE `entry`=%u;", -                cInfo->npcflag, cInfo->DifficultyEntry[diff]); -            continue; +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `npcflag`=`npcflag`|%u WHERE `entry`=%u;", +                differenceMask, cInfo->DifficultyEntry[diff]); +        } + +        if (cInfo->dmgschool != difficultyInfo->dmgschool) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, `dmgschool`: %u) has different `dmgschool` in difficulty %u mode (Entry: %u, `dmgschool`: %u).", +                cInfo->Entry, cInfo->dmgschool, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->dmgschool); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `dmgschool`=%u WHERE `entry`=%u;", +                cInfo->dmgschool, cInfo->DifficultyEntry[diff]); +        } + +        differenceMask = cInfo->unit_flags ^ difficultyInfo->unit_flags; +        if (cInfo->unit_flags != difficultyInfo->unit_flags) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, `unit_flags`: %u) has different `unit_flags` in difficulty %u mode (Entry: %u, `unit_flags`: %u).", +                cInfo->Entry, cInfo->unit_flags, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_flags); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `unit_flags`=`unit_flags`|%u WHERE `entry`=%u;", +                differenceMask, cInfo->DifficultyEntry[diff]); +        } + +        differenceMask = cInfo->unit_flags2 ^ difficultyInfo->unit_flags2; +        if (cInfo->unit_flags2 != difficultyInfo->unit_flags2) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, `unit_flags2`: %u) has different `unit_flags2` in difficulty %u mode (Entry: %u, `unit_flags2`: %u).", +                cInfo->Entry, cInfo->unit_flags2, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_flags2); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `unit_flags2`=`unit_flags2`|%u WHERE `entry`=%u;", +                differenceMask, cInfo->DifficultyEntry[diff]);          }          if (cInfo->family != difficultyInfo->family)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, family %u) has different `family` in difficulty %u mode (Entry: %u, family %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, family: %u) has different `family` in difficulty %u mode (Entry: %u, family: %u).",                  cInfo->Entry, cInfo->family, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->family);              TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `family`=%u WHERE `entry`=%u;",                  cInfo->family, cInfo->DifficultyEntry[diff]); @@ -728,7 +754,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)          if (cInfo->type != difficultyInfo->type)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type %u) has different `type` in difficulty %u mode (Entry: %u, type %u).", +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type: %u) has different `type` in difficulty %u mode (Entry: %u, type: %u).",                  cInfo->Entry, cInfo->type, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type);              TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `type`=%u WHERE `entry`=%u;",                  cInfo->type, cInfo->DifficultyEntry[diff]); @@ -736,10 +762,36 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)          if (!cInfo->VehicleId && difficultyInfo->VehicleId)          { -            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, VehicleId %u) has different `VehicleId` in difficulty %u mode (Entry: %u, VehicleId %u).", +            TC_LOG_ERROR("sql.sql", "Non-vehicle Creature (Entry: %u, VehicleId: %u) has `VehicleId` set in difficulty %u mode (Entry: %u, VehicleId: %u).",                  cInfo->Entry, cInfo->VehicleId, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->VehicleId);          } +        if (cInfo->RegenHealth != difficultyInfo->RegenHealth) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, RegenHealth: %u) has different `RegenHealth` in difficulty %u mode (Entry: %u, RegenHealth: %u).", +                cInfo->Entry, cInfo->RegenHealth, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->RegenHealth); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `RegenHealth`=%u WHERE `entry`=%u;", +                cInfo->RegenHealth, cInfo->DifficultyEntry[diff]); +        } + +        differenceMask = cInfo->MechanicImmuneMask ^ difficultyInfo->MechanicImmuneMask; +        if ((difficultyInfo->MechanicImmuneMask & differenceMask) != differenceMask) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, mechanic_immune_mask: %u) has weaker immunities in difficulty %u mode (Entry: %u, mechanic_immune_mask: %u).", +                cInfo->Entry, cInfo->MechanicImmuneMask, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->MechanicImmuneMask); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `mechanic_immune_mask`=`mechanic_immune_mask`|%u WHERE `entry`=%u;", +                differenceMask, cInfo->DifficultyEntry[diff]); +        } + +        differenceMask = cInfo->flags_extra ^ difficultyInfo->flags_extra; +        if (cInfo->flags_extra != difficultyInfo->flags_extra) +        { +            TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, flags_extra: %u) has different `flags_extra` in difficulty %u mode (Entry: %u, flags_extra: %u).", +                cInfo->Entry, cInfo->flags_extra, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->flags_extra); +            TC_LOG_ERROR("sql.sql", "Possible FIX: UPDATE `creature_template` SET `flags_extra`=`flags_extra`|%u WHERE `entry`=%u;", +                differenceMask, cInfo->DifficultyEntry[diff]); +        } +          if (!difficultyInfo->AIName.empty())          {              TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", | 
