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-rw-r--r--src/server/game/Entities/Player/Player.cpp27
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Miscellaneous/Language.h4
3 files changed, 18 insertions, 15 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index d0570fd0884..846b987c583 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12462,7 +12462,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
}
}
-void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool unequip_check)
+uint32 Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool unequip_check)
{
TC_LOG_DEBUG("entities.player.items", "Player::DestroyItemCount: Player '%s' (%s), Item: %u, Count: %u",
GetName().c_str(), GetGUID().ToString().c_str(), itemEntry, count);
@@ -12482,7 +12482,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
- return;
+ return remcount;
}
else
{
@@ -12491,7 +12491,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
@@ -12510,7 +12510,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
- return;
+ return remcount;
}
else
{
@@ -12519,7 +12519,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
@@ -12543,7 +12543,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
DestroyItem(i, j, update);
if (remcount >= count)
- return;
+ return remcount;
}
else
{
@@ -12552,7 +12552,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
@@ -12575,7 +12575,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
- return;
+ return remcount;
}
}
else
@@ -12585,7 +12585,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
@@ -12603,7 +12603,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
remcount += item->GetCount();
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
- return;
+ return remcount;
}
else
{
@@ -12612,7 +12612,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
@@ -12636,7 +12636,7 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
DestroyItem(i, j, update);
if (remcount >= count)
- return;
+ return remcount;
}
else
{
@@ -12645,13 +12645,14 @@ void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool
if (IsInWorld() && update)
item->SendUpdateToPlayer(this);
item->SetState(ITEM_CHANGED, this);
- return;
+ return remcount;
}
}
}
}
}
}
+ return remcount;
}
void Player::DestroyZoneLimitedItem(bool update, uint32 new_zone)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 5aa9069f91a..66bf4c0cc1d 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1122,7 +1122,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
// in trade, guild bank, mail....
void RemoveItemDependentAurasAndCasts(Item* pItem);
void DestroyItem(uint8 bag, uint8 slot, bool update);
- void DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check = false);
+ uint32 DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check = false);
void DestroyItemCount(Item* item, uint32& count, bool update);
void DestroyConjuredItems(bool update);
void DestroyZoneLimitedItem(bool update, uint32 new_zone);
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index e7e15b88b61..3873ba427e4 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -642,9 +642,11 @@ enum TrinityStrings
LANG_GMLIST_HEADER = 598,
LANG_GMLIST_EMPTY = 599,
+ LANG_REMOVEITEM_FAILURE = 600,
+
// End Level 3 list, continued at 1100
- // 600-704 - free
+ // 601-704 - free
LANG_WAIT_BEFORE_SPEAKING = 705,
LANG_NOT_EQUIPPED_ITEM = 706,