diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 589c1b4075d..303ca20c246 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -234,7 +234,7 @@ void ObjectGridUnloader::Visit(GridRefManager<T> &m) { while (!m.empty()) { - T *obj = m.getFirst()->GetSource(); + T* obj = m.front()->GetSource(); //Some creatures may summon other temp summons in CleanupsBeforeDelete() //So we need this even after cleaner (maybe we can remove cleaner) //Example: Flame Leviathan Turret 33139 is summoned when a creature is deleted diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index fe5a11415c8..ac15853286e 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3576,7 +3576,7 @@ AreaTrigger* Map::GetAreaTriggerBySpawnId(ObjectGuid::LowType spawnId) const void Map::UpdateIteratorBack(Player* player) { if (&*m_mapRefIter == &player->GetMapRef()) - m_mapRefIter = m_mapRefIter->nocheck_prev(); + --m_mapRefIter; } void Map::SaveRespawnTime(SpawnObjectType type, ObjectGuid::LowType spawnId, uint32 entry, time_t respawnTime, uint32 gridId, CharacterDatabaseTransaction dbTrans, bool startup) |
